Range: 250
Cooldown: 16
/ 13.5
/ 11
/ 8.5
/ 6
Cost: 60
Rammus curls into a ball, gaining 25 - 39.17% movement speed, accelerating up to 150 - 235% movement speed (depending on level) over 6 seconds. Rammus stops after colliding with an enemy, dealing 100/130/160/190/220 (+100% of ability power) magic damage, knocking back, and slowing nearby enemies by 40 / 50 / 60 / 70 / 80% for 1 second.
Recast: Rammus ends this ability early.
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