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Runes: Runes Against AP
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order Basic Leveling
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Camille
Try not to engage Camille. She can take short and long trades. Avoid Camille's E by using E on minions.

Alistar
You can chain CC with Alistar.
Synergies

Alistar
You can chain CC with Alistar.
Champion Build Guide
•High carry, and outplay potential
•Can be flex picked into MID/ADC/TOP
•Synergizes well with other champions
•Has short cooldowns, and does not use mana.
Cons:
•Is very weak against hard CC
•High Risk/High Reward
•Can be flamed by others for playing this champ
•Has very bad base states of any melee champ
Combo: E → Q → Flash
Purpose: Surprise opponents
Explanation: Beyblading is an extremely beneficial combo on Yasuo that can learned by any player. It is a E Q Flash combo that can surprise your opponents. Typically, this combo is paired with Yasuo's third Q, Steel Tempest, Yasuo's knock up Q, Steel Tempest, to provide you with damage and CC. At level six, this combo can be deadlier since you can pair the beyblade combo with Last Breath. It is difficult to react to this combo.
Airblade:
Combo: Q → E → Q → R
Purpose: Maximize damage, and to gain a stack of Q. Just as you are mid-way through your E,and Q, combo on the target you are able to R. Once you come out of your R, Last Breath, you will notice that you have an extra stack on your Q. The damage from your E, and Q, combo would have also been applied to the airbladed target.
Keyblade:
Combo: Get Nado' E → Q → Flash → E → Q → R
Purpose: To surprise opponent, as well as maximize damage. This combo is the fusion of both the airblade, and the beyblade.
























































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