Renata Glasc
Build Guide by Terroronyou
[13.9] Bizzleberry's Season 13 Renata Glasc - Master Support
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Recommended Items
Runes:
Sorcery
Inspiration
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Leverage (PASSIVE)
Renata Glasc Passive Ability
Champion Build Guide
Bizzleberry | ||||||
Master+ Support content creator on Twitch & YouTube
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Bizzleberry is a High Elo Support content creator that plays every support champion at a High ELO. He is regarded as one of the most reliable support sources of information whether you are a new player or a veteran. He has made guides & Support tier lists on Mobafire and YouTube that are used by thousands of support players every day. In this guide we will be looking at one of Riots most recently released champions Renata Glasc. After reading this guide you still have questions about Renata or other support champions feel free to ask over at Twitch where I could be live streaming or join the Discord! |
OP.GGs:
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Arcane Comet
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Hurls a comet dealing Area of Effect (AoE) Damage when you damage an enemy with a spell. The comet projectile is slow moving; however, Ranata has many abilities which either Root or slow the target, meaning that it will have a very high hit rate whenever you land an ability. Renata is all about winning the laning phase so any extra damage is welcome in securing that.
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Manaflow Band
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When you land an ability you gain permanent mana. This stacks 10 times however has a cooldown. When you reach 10 stacks you gain permanent mana regeneration. This rune is particularly helpful as our item build does not have much mana regeneration, and will help prevent you from being Out of Mana (OOM) in team fights.
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Transcendence
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You gain Ability Haste when reaching certain levels. This will help Renata a large amount during the mid-game. Her cooldowns are VERY long, on every single spell, so any Ability Haste we can grab is super helpful.
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Gathering Storm or Scorch
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Generally, scorch is the best option to take. As this will give you extra damage during the laning phase. However, if you feel like you are unable to win laning phase with your composition. Gathering Storm can be a good option to increase your ability power later on in the game. If you are unsure then just stick with Scorch.
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Approach Velocity
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Gain bonus movement speed, towards enemy champions, when their movement is impaired. You gain extra movement speed if you did the impairment. This includes Renatas Q , E and R. Helps set up for a basic E -> Q combo (explained later in the guide).
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Biscuit Delivery
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Gives you 3 biscuits during the laning phase. When used gives you permanent mana increase and gives you a percent missing Health and Mana heal. Particularly useful when your mana is completely drained and you still need to be in the lane for a little longer. Take this if you find yourself having mana issues in lane.
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Perfect Timing
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Gives you a single use stopwatch early into the game, which makes you invulnerable to attacks. Due to the Assassin meta and the general need to be relatively front line, you will likely be taking a Zhonyas Hourglass as your second item. The Stopwatch also contributes to reducing the cost when fully purchasing a Zhonyas Hourglass.
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FLASH
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Will be required every game. Allows you to get away, engage and look for play making opportunities.
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IGNITE
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We want ignite as we want to be aggressive and try and get kills early on during the laning phase. Apply ignite early, as it can mitigate healing done by the enemy team, including, Summoner Heal.
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EXHAUST
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In the rare situation that your ADC (Lane partner) is running ignite and refuses to swap, this will also give you decent damage reduction on the enemy, so the 2v2 trade goes more smoothly.
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Start with E level 1 for harassment, Q level 2 for catch potential, W level 3 for your buff tool. From there take your ultimate when available and put all your first points into E for better damage, poke and shielding for your team.
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Leverage
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Renata Glasc Passive Ability
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Handshake
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Q
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Bailout
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W
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Loyalty Program
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E
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Hostile Takeover
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R
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Leverage
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Handshake
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Bailout
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Loyalty Program
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Hostile Takeover
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STARTING ITEMS
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Spellthief's Edge + 3 Health Potions + Stealth Ward Trinket
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Spelltheif's Edge allows you to generate gold as a support without relying on last hitting minions. To use this item, just simply auto attack either champions or turrets OR use your abilities on enemy champions.
Once you generate 500 gold on the item, it will convert into a Frostfang and will give you 1 ward charge on the item if you are out of the starting fountain. Anytime you recall you will receive 3 fresh new ward charges on the item. At this point you should look to replace your stealth ward trinket with the oracles trinket as you will be unable to plant more than 3 wards on the map at one time (with the exception of having a Vigilant Wardstone late game). The full completion of the item at 1000 gold will allow you to have 4 ward charges, however you are unable to generate further gold from the item. |
CORE BUILD
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Generally, Renata requires a lot of Ability Haste and some survivability due to the fact that half of her kits requires her to be very much in the middle / near front of a team fight. Getting additional Ability Power is fine but not fundamental to her kit. Especially past laning phase.
A standard build to ensure you are relevant in a fight but not too squishy, would include: |
Special thanks to Hoppermh for banners and coding!
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Special thanks to Hoppermh for banners and coding!
Special thanks to Hoppermh for banners and coding!
Special thanks to Hoppermh for banners and coding!
Special thanks to Hoppermh for banners and coding!
Special thanks to Hoppermh for banners and coding!
Special thanks to Hoppermh for banners and coding!
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