Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Heal
Ignite
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Tryndamere
Battle Fury (Innate): Trymdamere's Critical Strike chance increases by 5% per 10% health he is missing.
Ability Description Levelling up
Bloodlust (Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 4 Attack Damage and increased critical strike damage for 15 seconds (stackable 8 times). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
(Active): Tryndamere consumes his Bloodlusts, restoring health.
* No Cost
* Range: 319
Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
Critical Damage: 1.5 / 2.25 / 3 / 3.75 / 4.5%
Health Restored: 10 / 20 / 30 / 40 / 50 per Bloodlust (+1.5 per ability power)
Mocking Shout (Active): Decreases surrounding champions' physical damage, and enemies with their backs turned also have their movement speed slowed. Lasts 4 seconds.
* Cooldown: 14 seconds
* Cost: 25 Health
* Range 400
Damage Debuffed: 20 / 40 / 60 / 80 / 100
Slow: 30 / 37.5 / 45 / 52.5 / 60%
Spinning Slash (Active): Tryndamere spins through his enemies, dealing 50% of his Attack Damage plus some extra damage to enemies in his path.
(Passive): Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
* Cooldown: 9 seconds
* Range: Global
Damage: 40 / 90 / 140 / 185 / 240 (+1 per ability power)
Cost: 40 / 50 / 60 / 70 / 80 Health
Undying Rage (Active): Tryndamere becomes completely immune to death for 6 seconds, refusing to be reduced below 1 health. His abilities have no cost during this time and he gains Bloodlust stacks.This move is usable while stunned or disabled.
* Range: 400
* No Cost
Cooldown: 110 / 100 / 90 seconds
Ability Description Levelling up
Bloodlust (Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 4 Attack Damage and increased critical strike damage for 15 seconds (stackable 8 times). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
(Active): Tryndamere consumes his Bloodlusts, restoring health.
* No Cost
* Range: 319
Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
Critical Damage: 1.5 / 2.25 / 3 / 3.75 / 4.5%
Health Restored: 10 / 20 / 30 / 40 / 50 per Bloodlust (+1.5 per ability power)
Mocking Shout (Active): Decreases surrounding champions' physical damage, and enemies with their backs turned also have their movement speed slowed. Lasts 4 seconds.
* Cooldown: 14 seconds
* Cost: 25 Health
* Range 400
Damage Debuffed: 20 / 40 / 60 / 80 / 100
Slow: 30 / 37.5 / 45 / 52.5 / 60%
Spinning Slash (Active): Tryndamere spins through his enemies, dealing 50% of his Attack Damage plus some extra damage to enemies in his path.
(Passive): Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
* Cooldown: 9 seconds
* Range: Global
Damage: 40 / 90 / 140 / 185 / 240 (+1 per ability power)
Cost: 40 / 50 / 60 / 70 / 80 Health
Undying Rage (Active): Tryndamere becomes completely immune to death for 6 seconds, refusing to be reduced below 1 health. His abilities have no cost during this time and he gains Bloodlust stacks.This move is usable while stunned or disabled.
* Range: 400
* No Cost
Cooldown: 110 / 100 / 90 seconds
You must be logged in to comment. Please login or register.