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Kog'Maw Build Guide by Moosicel

[25.13] Low Elo Tank Killer vs Mundo, Wukong, Tahm Kench, Pantheon etc

[25.13] Low Elo Tank Killer vs Mundo, Wukong, Tahm Kench, Pantheon etc

Updated on June 23, 2025
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League of Legends Build Guide Author Moosicel Build Guide By Moosicel 9,358 Views 3 Comments
9,358 Views 3 Comments League of Legends Build Guide Author Moosicel Kog'Maw Build Guide By Moosicel Updated on June 23, 2025
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1
Gueroung (1) | June 22, 2025 6:55am
Hi, appreciate that you are making a guide for low elo play!
However I think there are some serious issues with some of your item recommendations. Crit builds are not META on Kog and On-Hit is, more specific your choice of items does not synergise in your crit build, you reach 50% crit only and you are not building any AD. You will end 4th item with 120 bought AD and Rageblade and Wit's End deal magic damage, not giving value to Bloodthirster which needs to be physical to heal. Also on Kog you whant AS for W value and this build doesn't got that much of it, and try implementing Runaan's in it.
For the On-Hit build try not going Bork, trust, the other On-Hit items work better (Bork only vs. 3 tanks that also build LOTS of Hp like Mundo, ChoGath and Sion) I recommend Kraken Slayer. Another addition would be going Rageblade first, IT IS TO OP TO NOT GO, gives insane W value, and i think it is questionable to go Rapid Fire altogether on Kog, it is used on single AA ADC's that one shot like Caitlyn and Jhin, but Kog does not do that, instead try Runaan's, super nice for team fights and in low elo is a must buy because they always fight together as 5 and it spreads easily.
Other small details would be to not go Maw vs. the 2 mages bot, if you go MR early vs. them go at least Wit's first, even better go standard build because it has more damage instead playing to not die with Maw play to kill with Rageblade. It is part of the learning curve of ADC to try and start ego checking with confidence that you will dodge all their abilities and that you kill them by going more damage, a tip vs. mages is to hard engage when they use their abilities, they have a cooldown that you can abuse specially lvl 1, if you are facing a Lux or Morgana, once they use their ability they have nothing to counter you and you go in free, that’s how the lane goes vs. mages.
Not going Berserker's Greaves is not that good but your choice and it is ok, just not great, BUT never sell your boots as Kog, your biggest counter is mobility, so selling boots is self countering, never sell please.
I saw that you struggle vs. some junglers and I would bet it has to do with positioning, if Nocturne R's you it is because you were in vision, so be out of vision and hide in bushes in team fights and only go out when he has no good opportunity to ult you, same goes to all other champions, and don't get to frustrated vs. them, they are your counters and there is not much you can do except to hope for a good team and support that peels for you and that you have flash up. For Kindred try going Navori it is great to maintain W vs. her.
This got a bit long and probably confusing but idk, hope it helps just reply if it didn't make sense.
For build try Rageblade->Greaves->Kraken->Runaan's->Terminus, for last item go more damage or tank depending on how you feel and play.
1
Moosicel (1) | June 23, 2025 8:32am
Hello and thank you for the warm words!

I also have to clarify some specifics in my item build, because it seems you are lots of Elo ranks above me and might have forgotten the horror of iron and bronze players. I usually just pick Aphelios, Kai'Sa at the moment to have a chance against all those Irelia, Diana, Sett, Zed, Katarina, Yasuo abusers. And no, they "never fight together as 5" :D I wish they would do, but instead I alwaya see Nocturne or Jax going in 1v3 dying before dragon/ baron and also ignoring their own minions waves. As an ADC who only reached Iron 1 and then was backstabed by a Bronze Lobby that was too cool in Jungle fights to care for Top Waves or Mid Waves I needed to adapt. A lot of the guides tell you to play trash champions like Ashe, Sivir. Even a Miss Fortune has no chance against all that Ekko, Diana, Katarina, Irelia stupidity. So, in most games it is just Yun Tal, Plated Steelcaps, IE; Lord Dom, so that I can win against the 17+ kills player in Top or Mid (are they really beginners? seems to be suspicious at times) Kog'Maw is only for rare games that I would usually dodge, because of the enemy having 2 Toplaners in their team comp, while my own team wants to play Teemo or Fiora (never saw a Renekton, instead Toplaners play Heimerdinger, Veigar, Vayne, Kayle - youtube guides never talk about this, they always predict 'normal' drafts :D)

In my opinion Runaan's is only good on Zeri, because when she starts her Ultimate she is literally inside the enemy team. But in my games, I always build Yun Tal. The B.F.Sword and the Attack Speed are way too good. I guess this is also the reason Ezreal sucks at the moment. Not buying Yun Tal and you can not play Kog'Maw. This could also be the reason nobody else is playing him. I buy Plated Steelcaps to win against the squishy enemy ADC. Works a lot of the times. You can also win 1 v 1 vs Viego, Master Yi etc, insted of being dead in 1 second. Yun Tal has enough Attack Speed. With Berserker's I would buy Infnitiy Edge, The Collector or Maw of Malmortius first item, then get the speed through my boots. I had a game with a Briar Toplaner, who died 15 times and my Jungler always helped top lane the whole game. How am I supposed to play with Berserker's in a constant 1 v 3? At times you can add Mel, Xerath, Ziggs, Zilean just throwing things at me + the invisible Twitch/ Evelynn. In my own opinion, Berserker's is only good in high Elo, where the 4 other Lanes pick S Tier or A Tier champions and as ADC you can allow yourself to be weak, but a tiny bit faster with the attacks.

"ADC to try and start ego checking with confidence"

I once got a friend request with the demand to 'get a rope' for buying magic resist. I was so afraid of league players that i did not open the client for several days. Logged in after a while, build full damage no MR against Lux. Set a new personal record for deahts in a single game. Same with Mel. If you check buffed Mel and buffed Lux with their super cheap Luden's Companion into Rabadons, you will see in the end graphs the the mage Supports have most damage. I saw a Mel with 70k+ damage in one game. Maybe you live in the old meta, where you could just dodge Mage supporters and not lose 60-70% of your HP because Mel was just looking at you. They need to be nerfed. Oh, never mind, reduce Armor from ADC champions like Kalista, Ezreal, Varus and maybe make ADC items more expensive, Riot Games xD And buff Tanks, and magic itmes should all cost around 2500, so that I can play more Dark Souls in Botlane dodging 12 things in a row, only to be insta dead the one time I was 0,4 seconds late :D:D

"Not going Berserker's Greaves is not that good"

Berserker's are trash **** shoes. Even buying Swiftness is better than that. But only for calm games, where you do not see a 0/4 lane in 8 minutes. In my opinion Plated must be sleeper OP. I am just a beginner, but with those shoes I can triple my kills and massively reduce my deaths. Which, in my opinion, is a clear sign that it must be the item not my skill (because I play as would be expected from a beginner). Those 5 extra seconds, where I survive can secure a kill. What is the relevance of Attack Speed when you are insta dead and could never use your damage? For the same reason Biscuit Delivery is so broken. Just eat one in the middle of the fight and still win with 20 hp left. But yeah, maybe I should buy Berserker's and die more than 10+ times like all the other players instead of avoding death and cheesing surprise kills in the most unexpected situations.

"if you are facing a Lux or Morgana, once they use their ability they have nothing to counter you"

If I have less than 50% hp, and let us say, I can move and am not slowed, stunned for years - there is still an ADC around or a Jungler in most cases. The only result will be that my Supporter spam pings me with question marks, insults my family and then leaves Bot Lane to never come back. Than I have to play 1 v 2 starting minute 5 and have zero pressure for dragons. It will also increase the chance that I receive yet another friend request where somebody demands my suicide. There is a reason I deactivated chat and play safe and only go aggro, when I have item power spike. (Only champions that can play so aggro are Kalista and Draven, both are not good in the current Yun Tal meta)

"BUT never sell your boots as Ko"

minute 50+ Elder Fight coming. There is a Veigar. Yeah, it might take me 5 more seconds to get there. But with selling my shoes and getting a last 6 full item can win the game in those situations. I literally won games, because I sold stuff and just bought a random Guardian Angel or Kaenic Rookerns or Thornmails. Fights only last 3-5 seconds anyway. In ultra late game an extra full item instead of boots feels like a cheat code, so I am using it.

"there is not much you can do except to hope for a good team and support"

This is the reason I made this guide xD
Have a strong first item to survive a really bad Support player who picks Teemo/ Brand for the 2/8 power spike. Then using the combined power of Yun Tal + Lord Dom to actually kill a Yorick, Sion, Mundo. With the trash item Terminus you can go make some food for dinner, because you will always be in grey screen. Or not play Kog'Maw and instead play Kai'Sa, Tristana, Jinx and wait for the scaling. But some times, in some good draft conditions I play this Kog'Maw build. And it is okay. Enough for me to have fun in a video game and not being forced to play 100 games Jinx, 100 games Miss Fortune. Also, I hate Kraken Slayer. Can work on Jinx or Kai'Sa some times, but everybody uses Yun Tal, Essence Reaver, Collector or Youmuu's Ghostblade and have more damage as a result. At this point in time I even like Infinity Edge first item. What else am I supposed to do when enemy Top and Jungle have 40 kills in 30 minutes? I am not even allowed to exit the game after 3 people voted for surrender. Because 2 people are a majority vs 3 people, I guess. Almost like modern politics. But yeah, thank you for your thoughts and inputs. Will definitly consider them, and, make sure that this guide gets more build paths according to game drafts and situations. You know, like, Rageblade first build path, when to use Runaan's and when to use Wit's End or maybe even Phantom Dancer+ Boots of Swiftness.

"hope it helps just reply if it didn't make sense."

yes, helped. Thank you for your time. Made all sense for me (except the points where I would disagree because of the current super strong mages and super weak ADCS in general. Riot Games must definitely buff more ADCs like they did with Aphelios. That was a great change :))
1
Gueroung (1) | June 24, 2025 4:07pm
Well, these are the thoughts I got on what you wrote. This took way too long and I am not going to write this much again, so I offer you to add me somewhere so we can maybe play and I can help you out. There is this PM thing when you go to the profile and message me there, hope it works on this site.


"I also have to clarify some specifics in my item build, because it seems you are lots of Elo ranks above me and might have forgotten the horror of iron and bronze players."
Sorry to tell you, but I am not that far from Iron or Bronze, I usually play Normal Drafts in Gold/Platinum, but sometimes also in Iron due that the people I play with are not that great at the game. 2 of them are stuck Iron 4 0lp with 30% win rate, tragic, I know. And when I play with them or play a ranked match as support to not influence heavily their game the entire lobby is Iron 4. I am aware of how it looks down there, don't worry.


"I usually just pick Aphelios, Kai'Sa at the moment to have a chance against all those Irelia, Diana, Sett, Zed, Katarina, Yasuo abusers."
Those "Abuser" champions are frustrating to play against since they counter you, are often picked and it is hard to understand how you as a ADC play vs. them. They feel like abusers but they are not and I hope that you learn something on how to play vs. them.

-Irelia, the problem is her E stun, don't position near her at all so she gets to use it on you. She will Q the minions 100% all the time, this is a Irelia braindead play that they always do, so if there are minions she will Q them, SO don't be near minions (specially casters, they die faster), after she Q's the minions she will try and E you, this should not happen in the first place. IF it does try sidestepping, you can flash but it is better to flash her R, but better to flash than not to flash. She can Q for free people hit with E or R, so if your team gets hit with it, she will go in, SO don't be near the teammates that got hit or she jumps on you next.

-Diana, you can try not getting hit by her Q walking towards her due to the strange curve hitbox it has (this is good if you are playing a melee or bruiser, DON'T DO IT AS ADC), for ADC it is all about positioning 100%, not much else. Flash her R after she dashed to you, and only like this, if she R's and you flash she can still dash and it will be no use. For the positioning hide behind your team, and if a fight is happening and she is strong and you can't see her, SHE SHOULD BE THERE, they 99% will only fight with their strongest team member so you just don't have vision of her, play like she is in every bush and don't approach, Kog R gives vision and blue trinket has high range, abuse it. In case of her engage you should be out of her range, if not, flash.

-Sett, he is hard to deal with, never be near him so he can't E you, this is the first step. He has low R cooldown so expect it every fight and it travels a fixed distance so you can approximately predict where he will fall. You can flash this and it is not a bad idea if you are positioned badly, but you should be away from your team in this scenario to not get hit. His W is predictable when he will use it, if he wants to kill you them it will go in your direction, if not them it won't (this is unlikely), also he will use it when his meter is full, so disengage from him and run off when he is near using it.

-Zed, hard to punish, this is a Zed thing, if you have CC it is good, but as a ADC you don't. So try to play far away from him at all times, in general. Well it is dependent on your team to not let him play vs. you. But there is one thing you can control, he will get to R you almost every time, and his R deals damage again after some time (read how it works if you don't know), dodge his Q after he R's, there will be 3 of them if he combos correctly. Your only goal is to not get hit by them, if you do not get hit you should not die. Honourable mention, he get super hard countered by Zhonya's active and Seeker's Armguard. On Kog you can go this item as the defensive item for you and it is also good item because your damage scales with AP!

-Katarina, not much to say, she should not be a big problem and if she is, well then she is. Try to play with your range and kite her, if it gets bad use flash to create distance and continue to fight her. As ADC play behind and sacrifice your team to kill her.

-Yasuo, he is not a problem. Really, he isn't. But since you struggle I recommend playing parallel to your team, he tries to tornado multiple people at once and if you are alone and you team is clustered, then it should be no problem since he is not aiming for you, and if he is play with your range, the further you are the easier it is to dodge the ability.

-And if you say that there is nothing you can do because they are 20/0, then so it is. Not all games are wins and are not always your fault, so let it be and make the most of it. If you are going to lose then try and learn to sidestep that Yasuo tornado or that Lux Q. This is a permanent skill that you acquire with time.


"A lot of the guides tell you to play trash champions like Ashe, Sivir. Even a Miss Fortune has no chance against all that Ekko, Diana, Katarina, Irelia stupidity."
First, Ashe is not trash xd, but i know what you mean. She is a half support type of ADC, she is great but strange in some aspects. Her being great is due to her R and how you can make cross map plays, if you just press R and it lands good then you win the game super easy. I also don't like her because she is to specific for me.


"So, in most games it is just Yun Tal, Plated Steelcaps, IE; Lord Dom, so that I can win against the 17+ kills player in Top or Mid."
Crit build is still not good, you damage comes from your W and it is amplified by Rageblade, you legit have less damage with crit, go to practice tool and look it up. Also Lord Dom's doesn't make sense because it is for physical and Kog is magical (except for crit build but you know what I mean), try going for what the champion already has (magic damage) instead of doing something new (physical damage). Plated Steelcaps can be good, depends on the enemy team.


"while my own team wants to play Teemo or Fiora (never saw a Renekton, instead Toplaners play Heimerdinger, Veigar, Vayne, Kayle - youtube guides never talk about this, they always predict 'normal' drafts :D)"
Heimerdinger, Veigar, Vayne and Kayle are normal drafts (except for Veigar but well xd). They just behave differently and do different tasks in the game.

-Heimer is a anti any champion, he is good because the enemy can't get strong, so there is no 10/0 Darius. Late game he wants to lock positions with his turrets, for example set up a vision with you support for the drake that is spawning in 20s, and place his turrets so the enemy can't get to your team and if they do they have to suffer.

-Vayne is a mobility bully, top laner are not mobile, so Vayne counters them. She wants to go for kills and leave lane 5/0, act as a carry, and win the game early so that the enemy has no time to scale and deal with her. Play around her and the support should help her (for the ADC this is bad, but well, it is how the pick works).

-Kayle is a carry for late game, she wants a long game so she gets to carry.

-If they don't do what I explained they are playing the pick wrong and it is likely the case in Iron. These pick have the downside that they are not a standard bruiser toplane champions and if you as the ADC need frontline, which Kog NEEDS, there is a draft problem. Once played Kog with Vayne top and Ashe supp, and they had MF Zyra bot. Predictable loss in 15 minutes.


"In my opinion Runaan's is only good on Zeri, because when she starts her Ultimate she is literally inside the enemy team."
You do not play Zeri inside the enemy team. You hit 1 or 2 from almost max R range, stack move speed, and then go crazy and play front to back. Anyway, Runaan's is good tho, and in almost all ADC's, the problem is lack of damage and Kog does not have it, as a On-Hit champion you scale with AS and Runaan's got it. And the passive of the item works, no range problem.


"But in my games, I always build Yun Tal. The B.F.Sword and the Attack Speed are way too good. I guess this is also the reason Ezreal sucks at the moment."
Ezreal is bad now yes, but also hard so he doesn't have a good win rate, not entirely because of Yun Tal, but that is besides the point.

Rageblade got a better build path, pickaxe is more affordable and easier to get, and since you are not great in lane you don't have to worry on getting a kill to get B.F. Sword first back. Recurve Bow deals damage so there is that, and you get more AS with Rageblade. Let me explain, yes Yun Tal has more AS in total 65% with passive, but it has a cooldown. Rageblade has 57% with passive, but there is no cooldown and you can stack it vs. minions, it is basically permanent as long as you interact. The strength of Rageblade is to stack vs. minions and then go for the enemy, 57% permanent AS during fight, no cooldown, also nice for farming. And it is only 8% AS difference, less than a dagger, not even 250g.


"Not buying Yun Tal and you can not play Kog'Maw. This could also be the reason nobody else is playing him."
As above, Rageblade is great, no necessity for Yun Tal, also you get and extra AA every 3 AA with Rageblade, it works with your W. Good item. And Kog is always unpopular nothing new, nothing about items, that's the champion.


"I buy Plated Steelcaps to win against the squishy enemy ADC. Works a lot of the times. You can also win 1 v 1 vs Viego, Master Yi etc, instead of being dead in 1 second."
Yes this is true, Plated Steelcaps let you 1v1. Issue is, you are trying to stat check the enemy with this mindset, ADC's don't do that, they have outplay potential. Stat checking is something for specific champions, if they have more stats they win, Trundle does this. And why not do it anyway if it works? Less damage than Greaves, harder to outplay. Keep going Plated tho, not hating and just explaining, in low elo it is kinda good and helps you learn how to outplay eventually.


"Yun Tal has enough Attack Speed. With Berserker's I would buy Infinitiy Edge, The Collector or Maw of Malmortius first item, then get the speed through my boots."
Kog does magic damage, and you invest in AD items. On-Hit does magic damage which complements Kog, he also loves AS, it is the best stat. In my games I always go for 3.0 AS and try to reach the cap. Yun Tal cannot be enough, you want to use the On-Hit from your W and you can't use it well with this build.


"I had a game with a Briar Toplaner, who died 15 times and my Jungler always helped top lane the whole game. How am I supposed to play with Berserker's in a constant 1 v 3? At times you can add Mel, Xerath, Ziggs, Zilean just throwing things at me + the invisible Twitch/ Evelynn."
Ziggs is annoying, sidestepping game not much else, use the MS from the boots to dodge, that's all. Same for the other champs. Also if you are playing in a 1v3, then why play a 1v3, you don't win those, don't try and disengage, if you can't it is bad positioning. For invisibility you have to think that they are there but just invisible, play calmly. For jungler that go perma top, they are bad, nothing else. They are going to stay the same rank for a long time like that.


"In my own opinion, Berserker's is only good in high Elo, where the 4 other Lanes pick S Tier or A Tier champions and as ADC you can allow yourself to be weak, but a tiny bit faster with the attacks."
Can't change your opinion on this, but you did not consider something super important. If your team has a good team comp because of high elo, so does the enemy. All those hard to play champion that are frustrating you now will be even more common, they play even better and they only pick the hardest to play in to. This goes both ways, ADC is hard. Either you improve mechanically or stay stuck, it does not get better at all.


"I once got a friend request with the demand to 'get a rope' for buying magic resist. I was so afraid of league players that i did not open the client for several days. Logged in after a while, build full damage no MR against Lux. Set a new personal record for deaths in a single game. Same with Mel."
Sorry to hear that, maybe don't accept random friend requests in the future if it affects you this way. Personally I like to receive them because I got in their head and they are malding, always laugh at it and gives me motivation. Different person different reaction, but maybe try and see it more positively and have fun reading them, not taking anything personally, imagine that they are a random person that are just angry IRL because of a video game. Once got flamed for being the only one strong in the team, talked back for fun and saw them get angrier, well, league players.


"If you check buffed Mel and buffed Lux with their super cheap Luden's Companion into Rabadons, you will see in the end graphs the the mage Supports have most damage. I saw a Mel with 70k+ damage in one game. Maybe you live in the old meta, where you could just dodge Mage supporters and not lose 60-70% of your HP because Mel was just looking at you. They need to be nerfed. Oh, never mind, reduce Armor from ADC champions like Kalista, Ezreal, Varus and maybe make ADC items more expensive, Riot Games xD And buff Tanks, and magic itmes should all cost around 2500, so that I can play more Dark Souls in Botlane dodging 12 things in a row, only to be insta dead the one time I was 0,4 seconds late :D:D"
If Lux and Mel are 2 items and strong it means that they left lane in good condition and that you didn't punish them correctly, playing like this is hard. ADC's perform well vs. them but only if you made them lose lane, sadly you didn't play well enough most likely if they where the supports. For the rest it is how it is, not sure about the armour reduction on the ADC's but am going to assume it happened, well Kalista and Varus are early game so they probably where stomping games to often and Ezreal goes Trinity which gives HP and with good base armour makes him tanky, that why most likely. Also DS3 is a great game, I 100% it recently, maybe helped with the dodging skills in league xd.


"Berserker's are trash **** shoes. Even buying Swiftness is better than that. But only for calm games, where you do not see a 0/4 lane in 8 minutes. In my opinion Plated must be sleeper OP. I am just a beginner, but with those shoes I can triple my kills and massively reduce my deaths. Which, in my opinion, is a clear sign that it must be the item not my skill (because I play as would be expected from a beginner). Those 5 extra seconds, where I survive can secure a kill. What is the relevance of Attack Speed when you are insta dead and could never use your damage? For the same reason Biscuit Delivery is so broken. Just eat one in the middle of the fight and still win with 20 hp left. But yeah, maybe I should buy Berserker's and die more than 10+ times like all the other players instead of avoiding death and cheesing surprise kills in the most unexpected situations."
Berserker's are not ****, can't give you a crazy explanation, but more damage is better so there is more outplay potential. Swiftness give only 10 more MS not that good, maybe ok but not better. Plated are indeed good but not sleeper because people build them and are aware of it, it is just that when they are good like vs. Master Yi or ADC's and other AA champions they are valuable and more worth than Berserker's, but you sacrifice early damage and delay power spikes by investing 1200g into defensive options.


""if you are facing a Lux or Morgana, once they use their ability they have nothing to counter you"
If I have less than 50% hp, and let us say, I can move and am not slowed, stunned for years - there is still an ADC around or a Jungler in most cases. The only result will be that my Supporter spam pings me with question marks, insults my family and then leaves Bot Lane to never come back. Than I have to play 1 v 2 starting minute 5 and have zero pressure for dragons. It will also increase the chance that I receive yet another friend request where somebody demands my suicide. There is a reason I deactivated chat and play safe and only go aggro, when I have item power spike. (Only champions that can play so aggro are Kalista and Draven, both are not good in the current Yun Tal meta)"

Ah yes, you are overthinking into the future. Don't do that. And no, not only Kalista and Draven are good to play aggro, you are completely wrong here. All ADC's are good, it depends on how the enemy uses their abilities, it is how I play Kog and can confirm it works or I would be loosing more games. And you should not be 50% HP if you dodge the enemies abilities and the engage goes well, there will be no slow since they do not have abilities, you can flash them also. Mages win by throwing abilities, the longer you play and dodge vs. them the less HP you have and the harder it gets, you do it as soon as possible and best at lvl 1.


""BUT never sell your boots as Kog" Minute 50+ Elder Fight coming. There is a Veigar. Yeah, it might take me 5 more seconds to get there. But with selling my shoes and getting a last 6 full item can win the game in those situations. I literally won games, because I sold stuff and just bought a random Guardian Angel or Kaenic Rookerns or Thornmails. Fights only last 3-5 seconds anyway. In ultra late game an extra full item instead of boots feels like a cheat code, so I am using it."
It is not about the 5 seconds late to the fight thing, not at all. It is about dodging abilities, no MS no dodging. Buying resistances is going for for 50/50 plays, low risk low reward. Keeping boots is high risk high reward, if you keep playing 50/50 games will last 50 minutes and never end because there is no incentive to risk. Also you will no climb in ranked like that, you end up playing 100 games and rank up because you never risk anything.


"With the trash item Terminus you can go make some food for dinner, because you will always be in grey screen."
Terminus is the best On-Hit item, good price and good stats. Also gives magic pen which is great for Kog.


"Also, I hate Kraken Slayer. Can work on Jinx or Kai'Sa some times, but everybody uses Yun Tal, Essence Reaver, Collector or Youmuu's Ghostblade and have more damage as a result."
Are you blind trusting builds or did you test them? Also, because everyone builds a item doesn't mean that it is good. How do you think new metas and builds are created? Not by buying the same item all games.


"At this point in time I even like Infinity Edge first item"
Not good. You can test it, other options are better in damage. Also you are gambling for a crit with this.


"What else am I supposed to do when enemy Top and Jungle have 40 kills in 30 minutes?"
40 kills is exaggerated. Lets say 15 kills Top and Jungle together in 15 minutes, this is more realistic. You have to trust yourself and be the main character of your team, this is very important and without it forget it and FF. Be the one that is winning the lane in your team, if top side is loosing, try winning bot side, this depends on your skill and you have to influence this. Let's say you are 6/0 after 15 minutes. Now you and the enemy Top/Jungle are the strong ones in the game. Everything is dependent on your gameplay and who is better at carrying the game. Either you or the enemy. Now play your best, macro is key. Returning to the point mentioned previously, if you buy passively and don't start forcing your wins in bot you will never be 6/0 to contest the fed top side, this is the ultimate weakness of going your build, low risk low reward, you are hopping for a miracle to win a game and not buying damage to gamble the win that never would happen if you don't play aggressive.
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