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Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Ability Order
League of Draven (PASSIVE)
Draven Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Varus
Varus can easily poke you, so it's a problem. Try to poke back as much as possible. Don't stand in his E , it'll reduce your lifesteal
Synergies
Pros / Cons
1. You have very high Dmg
2. They won't be able to react fast enough
3. You have really strong engages
4. Lots of sustain
5. You have way more gold than other ADC's
Cons:
1. You need alot of gold to start the build properly
2. If you get camped early, it'll be hard to catch up
3. You're vulnerable to poke very early
first back, and if you can a vamp scepter
too. If you can't afford BF sword
right away, try to get a vamp scepter
. Don't rush Bloodthirster
though. The vamp scepter
is for reassurance which you will need. Rush Infinite Edge
which will put you ahead by alot because they won't be that tanky yet. After IE
, get boots Berserker's Greavers then BT
. Follow by a Phantom Dancer
. Your next item can either be a Youmuu's Ghostblade
if you're doing really good to shred HP or you can get Mercurial Scimitar
if your team lacks peel and you need more Sustain.
first because that's where all of your damage comes from. Don't skip around because you will DEEPLY regret it. Make sure you upgrade your ult
at the 3 levels that you can, which are 6, 11, and 16. Once you finish maxing out your Q, you then want to max your W
so you can pursue and destroy. Once you max out your W, you can then max out your E
.
in ranked, you mostly want to ban Caitlyn. She's a very hard counter to Draven, but if you're not too worried about ADCs you can ban one of the really high threat supports as you can see above. Also avoid getting ganked alot because it will set you back alot and it won't be easy to catch up.
You have a really strong early game, because you won't need your Bloodthirster right away. Make trades for pokes, but don't take too much depending on the heaaler. Protect your healer, because they will portect you.
Buff Supports:
You're poke will be way stronger which will definitely help you get that early start of the build that you will need. Their usefulness will run out, but once you get your first 3 items you're good
Tank/CC Supports:
They will help you all the way with this build. Make sure you know what and what you can't do because if you overstep your boundaries you can mess up. Make sure you wait for them to engage and keep up for the most optimal plays
Damage Supports:
With Damage supports they can usually do the poking for you, allowing you to Farm a bit more freely which can allow you to get that big start gold that you need to begin the build. Pay attention to your support, because if they poke enough they can either open opportunities for free kills or get caught. Make sure you keep an eye on them. These supports tend to be "loose cannons"
1. Draven's Spinning axes scale on your max AD, so it's important to get alot of damage early
2. When you attack with Draven you can move your mouse to a location and click there. You're axe will fall somewhere onto that direction.
3. Unless it's a Yasuo wind wall, Champions with shields such as Morgana and Braum won't block and erase your spinning axes.
(W) Blood Rush:
1. You're Blood Rush will reset every time you pick up an Axe
2. Try to use your blood rush right after you Attack so you can rush towards and pick up your axe to refresh again
(E) Stand Aside!:
1. Try not to waste your E because it is VERY important
2. You're E pushes them in the direction from the edge that you used it
3. You're E is a strong engager if you can't catch up to the enemy
(R) WHIRLING DEATH:
1. You're ult will Reverse after it hits the first champion, so be precise
2. The damage will reduce after hitting a unit such as a minion, so look for a clear path
3. Try to aim for the path they will be at, instead of directly at them so it will be harder for them to dodge








































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