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Shaco Build Guide by Silkysmooth420

Jungle [8.17] Shaco S8 Jungle: The One-Shot Clown

Jungle [8.17] Shaco S8 Jungle: The One-Shot Clown

Updated on September 10, 2018
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League of Legends Build Guide Author Silkysmooth420 Build Guide By Silkysmooth420 57 7 621,301 Views 20 Comments
57 7 621,301 Views 20 Comments League of Legends Build Guide Author Silkysmooth420 Shaco Build Guide By Silkysmooth420 Updated on September 10, 2018
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2
Slowbob (8) | April 30, 2018 6:55am
-Rep not pinkward
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Silkysmooth420 (1) | May 1, 2018 2:45am
Not sure what you're trying to say?
2
Slowbob (8) | May 1, 2018 6:18am
-rep means minus reputation (Used in the steam community as a way of telling others if the person is a good trader or a scammer... the more + reps you had, the more likely someone would trade expensive items with you. I used it as a joke to convey that you are not the streamer 'PinkWard' who mains shaco, therefore, I have given you a "thumbs Down" (but not really because It was just a joke.)
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2
jhoijhoi (2057) | December 9, 2017 1:52pm
Thanks for the in-depth guide!
1
iR0gue | January 27, 2017 8:34am
Do you think Wit's End is viable on Bruiser Shaco?
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Silkysmooth420 (1) | February 1, 2017 3:11pm
Depend's on your team comp. If you have mages on your team that can easily hit multiple targets (Orianna, Katarina and Ziggs are good examples) then Wit's end can work really well. It's particularly effective because your clone applies on-hit effects, so you can administer the -25MR debuff very quickly, rendering affected enemies extremely vulnerable to your teams mages. The perfect scenario is when you play with Orianna. You can send in your clone to start shredding MR (and potentially waste some enemy abilities) before you go in with Ori Ball to decimate the enemy team (or burn some summoners for free). You could even just initiate a fight (with help from a tank) to bait the enemy, then your mages come in to clean up the fight. This works particularly well due to the tankiness in the bruiser build. Another important use of Wit's end is when you're having to duel mages (e.g. when facing Elise who will try and counter jungle). If you need to jump onto an AP champion Wit's end makes it MUCH easier as you gain MR. When the enemy team consists of mostly mages (which is happening more and more *cough* Ziggs Bot Lane *cough*) then the extra MR can be life saving.

However, as you can see it's VERY situational. It's important to consider the item(s) that Wit's end is replacing in the build. Whilst the attack speed and on-hit effects are useful, extra health (or an extra life from GA) can be much more valuable (and normally is). Wit's end basically gives you 65 MR when fully stacked, but Visage & Banshee's give you 55MR and 500 & 300 health respectively, which is obviously much more durability. Furthermore, you might not even get the full Wit's end stacks if you die too fast (due to decreased health) and you lose some synergy with Titanic (but gain a bit due to increased attack speed).

Overall: get Wit's end if you have mages that you know can carry teamfights and if you have at least one tank in your team that can front line. If the mages on your team are struggling or you have no tanks in your team then Wit's end is a waste of money as health (or even flat damage) is more valuable.
1
oluuko123 | December 19, 2016 10:39am
Is hextech gunblade AND hextech protobelt viable? Cause they have a shared cd. Does it still work then? Thanks. Nice Guide.
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Silkysmooth420 (1) | December 22, 2016 8:22pm
So recently i've stopped building protobelt as I normally need to get zhonya or more flat AP to stay relevant at that point in the game. Also, like you mentioned, the shared cooldown can be pretty annoying. I was building both before because they work in different situations: gunblade for single target burst and protobelt to clean up a couple low targets. Another thing i was finding helpful about protobelt was when i'd inevitably sell tiamat, i'd be lacking wave clear. So, i'd protobelt to instantly clear a wave, wait a bit for someone to try and counter push, and try and assassinate them with gunblade.
Overall, go for gunblade! Was my bad for not updating the guide to be fair aha.
1
hurlyburly (1) | December 5, 2016 5:58pm
I haven't seen other hybrid items other than hex gunblade. Are hybrids like Guinsoos and Nashors not viable? Guinsoos in particular has AD/AP and AS which all look good on Shaco. Why not? Thanks. Great guide.
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Silkysmooth420 (1) | December 6, 2016 11:00am
Hey :) So the main problem with AS builds are that you die before you're able to output enough dps. With Shaco, an inherently squishy champ with little CC (boxes are all you have), it's better to focus on burst and one-shot potential. When trying to assassinate a carry, if you don't manage to burst them down quick enough you'll just get one-shot yourself (especially if they're not alone). Additionally, you need to consider the build path when going AS. You don't really get the same power spikes you get from items like Gunblade, Lich bane, Tri Force, IE etc. Furthermore, you don't actually get that much AP or AD overall the more hybrid items you get. In fact, you might be seeing diminishing returns in terms of damage compared to more AD/AP focused builds (haven't done the maths though, so don't take my word on it!).
However, AS builds do scale well late game if you build enough health and have decent resistances (scaling Armour & MR runes help a LOT). Also, if you build Wit's end and have at least one strong mage in your team then there's serious teamfight potential. You can jump onto the enemy with your clone and start eroding their MR, which means if your clone explodes it will do plenty of damage alongside the 3 boxes, and your team can clean up easily.
Nevertheless, it could be worth trying out an AS/on-hit build (i'll give it a try!). Maybe Cinderhulk/Bloodrazor, Berserker Greaves/Mobis/Swiftys etc, Titanic, Gunblade, Guinsoos, Nashor's/wit's end.
1
hurlyburly (1) | December 8, 2016 10:28am
Good points. Thank you!
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