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A collection of Season 4 Mastery Suggestions by Riftborne
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I IS RIFTBORNE AND I IS BORED

YO CHECK IT
So I be all "I wanna play league, yo" and Riot be all "Scrapped your masteries brah" and I be like "whaaaaaaaat??" yo that's some shady shady, fo rizzo.
Then I be all "Peeps probs don't be knowin what masteries and stuffs to use and junk"
So I wrote this. 10 pages of masteries all for ju, mang.

Normally I write text guides. Don't feel like it. Nope. Sick of people messaging going "Your style should be a stylier style than this styleless style void."
Essentially getting at the point of

Yeah. I'm lazy so I just captioned over one that had a caption. Yo dawg... I heard you like captions in your captions...
Anywho... This one is gonna have a bit more flavor and styly styleness.
Essentially getting at the point of

Yeah. I'm lazy so I just captioned over one that had a caption. Yo dawg... I heard you like captions in your captions...
Anywho... This one is gonna have a bit more flavor and styly styleness.
Play Style - Trade based setup for your average every day bottom lane match up. Able to sustain a bit better at the cost of a bit of early damage potential.
Pros:
Good damage while still able to survive the average trade
Bonus armor/magic resist makes the few defense items you buy worth more
Tried, trusty, and as true to season 3 staples as we can be
Cons:
You're going to be running what pretty much everyone else is running, no surprises
Still squishy, as carries tend to be
Low utility
Pros:
Good damage while still able to survive the average trade
Bonus armor/magic resist makes the few defense items you buy worth more
Tried, trusty, and as true to season 3 staples as we can be
Cons:
You're going to be running what pretty much everyone else is running, no surprises
Still squishy, as carries tend to be
Low utility
Play Style - Trade based setup for your average every day mid lane match up. Able to sustain a bit better at the cost of a bit of early damage potential.
Pros:
Good damage while still able to survive the average trade
Bonus armor/magic resist makes the few defense items you buy worth more
Tried, trusty, and as true to season 3 staples as we can be
Cons:
You're going to be running what pretty much everyone else is running, no surprises
Still squishy, as carries tend to be
Low utility
Pros:
Good damage while still able to survive the average trade
Bonus armor/magic resist makes the few defense items you buy worth more
Tried, trusty, and as true to season 3 staples as we can be
Cons:
You're going to be running what pretty much everyone else is running, no surprises
Still squishy, as carries tend to be
Low utility
Play Style - Sustained damage for those times when you just really don't want to die. Better used for top lane than it is for bottom lane.
Pros:
You aint easy to kill
You're less likely to get locked down
You aren't as likely to vaporize from focus
Cons:
Your damage kinda sucks
Can't farm as well
You'll be overwhelmed early on if you go bottom lane
Pros:
You aint easy to kill
You're less likely to get locked down
You aren't as likely to vaporize from focus
Cons:
Your damage kinda sucks
Can't farm as well
You'll be overwhelmed early on if you go bottom lane
Play Style - Sustained damage for those times when you just really don't want to die. Better used for top lane than it is for mid lane.
Pros:
You aint easy to kill
You're less likely to get locked down
You aren't as likely to vaporize from focus
Cons:
Your damage kinda sucks
Can't farm as well
You'll be overwhelmed early on if you go mid lane
Pros:
You aint easy to kill
You're less likely to get locked down
You aren't as likely to vaporize from focus
Cons:
Your damage kinda sucks
Can't farm as well
You'll be overwhelmed early on if you go mid lane
Play Style - That Jangler. Don't forget to bring smut. Helps kill neutrals as fast as possible while keeping you alive and rewarding ganks.
Pros:
Hey! You can jungle and not die!
Enough sustain to keep you going strong
Enough damage to keep your ganks painful
Cons:
Relies on items for endgame tanky initiation capability
Prone to CC
No true inherent mitigation from masteries alone
Pros:
Hey! You can jungle and not die!
Enough sustain to keep you going strong
Enough damage to keep your ganks painful
Cons:
Relies on items for endgame tanky initiation capability
Prone to CC
No true inherent mitigation from masteries alone
Play Style - Pure tank. You're there to eat damage and initiate fights. Works best on
Leona,
Alistar,
Nautilus, and
Galio.
Picture yourself pretty much as this.
Pros:
Can't die. Too stronk.
Immovable supports tend to have fed carries
Basically do what you want, when you want to do it
Cons:
ZERO damage
No utility
If you're not playing as a CC machine, you're useless




Picture yourself pretty much as this.
Pros:
Can't die. Too stronk.
Immovable supports tend to have fed carries
Basically do what you want, when you want to do it
Cons:
ZERO damage
No utility
If you're not playing as a CC machine, you're useless
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