Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Ezreal Build Guide by PALET

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



744
Views
0
Comments
0
Votes
Rating Pending
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author PALET

AD Ezreal - Carry Your Team

PALET Last updated on November 12, 2012
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Normal

[VS]

Fed

Ability Sequence

1
4
7
8
9
14
Ability Key Q
3
13
16
17
18
Ability Key W
2
5
10
12
15
Ability Key E
6
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Summary

If you're looking for a full complete guide that tells you why does this build have this and that. Then you have come to the wrong place. This is a good build I like to run on ezreal. I choose these items because I believe they give you the most damage output, so you can carry your team. Also I have only one item for defense (GA), this is because you are playing the ad carry. You shouldn't go head first into team fights, you should be doing damage from a far.