Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Lee Sin Build Guide by Tminus009

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

Rating Pending
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author Tminus009

AD Lee Sin jungle ( Not Tanky )

Tminus009 Last updated on January 14, 2012
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

Guide Top


Hey all this is my first build ever hope anyone who tries this enjoys it.

I've played around with other Lee Sin builds but never really liked tanky lee builds so i modified what ive been playing around with some more straight forward DPS items.

if you have any question with the guide feel free to ask in a comment below.

Guide Top


I stayed with the normal tanky lee Sin runes because they really help with early game ganks. Nothing more really to explain here since there mainly the norm for Lee Sin junglers.

Guide Top

Masteries 21/9/0

I choose these mastery's focusing on more damage and minion / jungle damage reduction and to help clear the early jungle a little quicker.

Guide Top


My starter item is always Vampiric Scepter because it allowed me to always stay at fullhealth even really early on this is good because it allows you to gank even at level 3 without having to worry about recalling to heal up Cloth armor is next to help midigate your enemies early items to help gank.

I get sheen first just because it amazing lol i do recommend if you go back to get sheen also grab the 2nd vamperic scepter this helps you survive, next is blood thirster its a good raw damage with good life steal right after blood thurster is Phage this is your new red buff with alittle added health.

next up is Last whisper this counters anyone tring to get any armor + is a direct buff to you Q.

My last item in the guide is trinity force direct upgrade from sheen and a amaming item.

The last item you get is really up to you there are alot of choices you can make with this item so its very situational to what your up against.

My recommendations are:

more damage - Infinity edge

More health - Warmogs

Armor - Thornmail or Frozen heart

Magic Resist - Banshee's Veil - or Force of Nature

Guide Top

Creeping / Jungling

This is just gonna be the route i take when jungling.

Wraiths - use Smite on blue wraith
Twin Golems
wolfs - Look for a Ganking oprotunity
-no Gank- recall
Twin golems
Red buff
Blue buff
-look to gank-
twin golems
dragon - you should be around level 7 for first dragon kill.

then you should gank and clear jungle when ever.

Helping another lane push is never a bad idea to me it puts pressure on the other team and causes them to sometimes make mistakes.

Continued in Skill Sequence.

Guide Top

Skill Sequence

This will only be helpful tips with lee Sins abilities.

when jungling with Lee Sin its always good to watch his passive its where alot of your damage comes from.

When using Lee Sins ability's he gets a buff called "Flurry" ( After Lee Sin uses an ability, his next 2 basic attacks gain 50% Attack Speed and return 15 Energy each. )

With this timing your ability's is key to doing the most you can with Lee Sin don't just go into a fight spamming your ability's use one let him auto attack twice then use his other ability's. allowing him to auto attack twice between every ability.


Open fight with Sonic Wave / Resonating Strike - Auto attack twice - Tempest - Auto attack twice - Cripple - Auto attack twice - Safe guard - Auto attack twice - iron will. repeat

Depending on the situation that rotation may change to Safeguard / Iron Will before Tempest / Cripple.

Quick Note: I tend to use Dragon's Rage to help with Ganking. I Sonic Wave / Resonating Strike to get in close to the enemy then i use ghost to quickly get ahead of the enemy and Dragon rage them out of there turret range or closer to your allies.

Skill descriptions below

Guide Top

Skill Descriptions

Passive - Flurry

After Lee Sin uses an ability, his next 2 basic attacks gain 50% Attack Speed and return 15 Energy each.

Q - Sonic Wave / Resonating Strike

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.

Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 10% of their missing health.

W - Safeguard / Iron Will

Safeguard: Lee Sin rushes towards a target ally, shielding them both from damage. If a shield is broken, half the Energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.

Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains Lifesteal, Spell Vamp, and Armor.

E - Tempest / Cripple

Tempest: Lee Sin smashes the ground sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.

Cripple: Lee Sin cripples nearby enemies revealed by Tempest, reducing their Movement and Attack Speed for 4 seconds. Movement and Attack Speed recover gradually over the duration.

R - Dragon's Rage

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.

Guide Top


Thanks for taking a look at my build if you like this build comment and rating would be most appreciated.

Again any questions comment below.