This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Introduction
-Easy to pick up kills.
-1v1 can harass as well as dominate very easily.
-Ranged Taunt... OP
-Good fight starter (surprisingly) with taunt.
-Good farmer due to Orb
- Ultimate has low CoolDown and can be used to pick up kills as well as run away.
CONS
-Squishy
-If Ultimate is down doesn't have much of a get away.
-Two skill shots you have to master.
-Charm is a skill shot that hits minions.
This allows Ahri to do the most damage possible. Just like most Ability Power characters you want to pick up a few kills in the beginning. Plain and simple. You get fed you sweep up. This flat ability power lets you.
This is just the standard almost for any AP champ. You have magic and you need it to penetrate.
With Ahri her you want to spam that as much as possible. Not only should it be the first skill you level, but it is your damage as well as your farming tool. Early game throw that ball all the time. Hit the opposing champ and laugh about how you farmed at the same time. These Runes let you do it longer.
More Ability Power! Simple. These Runes give you more then enough AP early game to get first blood or to grab some kills in the early game. Your text to link here...
You must be logged in to comment. Please login or register.