This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Ignite
Ability Order
Assassin's Mark (PASSIVE)
Akali Passive Ability
Introduction
Changes:
Redone Mastery Tree (No more summoner's wrath, instead more minion damage)
Redone Items (No more Trinity Force, Rabadons earlier, Added Guardian Angel, earlier Lich Bane)
Deleted Sustainable Akali Build (I realized I can't pay attention to both and that it was just hindering my ability to improve my burst build)
Redone all chapters of guide from scratch (As in deleted all the chapters and am remaking the entire guide, every word, for you guys(: )
So in the previous guide, I used Summoners Wrath, but I realized that you don't really need the passive 5 ap and ad from Ignite, and that unless you use exhaust instead of Ignite (which I usually don't do, but it is a viable option). So instead I added Butcher for a bit better CS farming ability. This is mostly for the early game farming, because late game, you don't need it, so if you want, jut add the matery point to Havoc or something lol.
Other than that, I chose standard AP Masteries, except for the 3 points in brute force, which helps with her Q+basic attack early game. I chose Health and Defensive Masteries, because Utility Masteries are useless on her.
Start:
Start off the game with the normal boots and 3 pots for movement speed to get out of sticky situations, which you will get into, and pots to be able to stay in lane longer to get your Hextech Revolver.
First Back:
ALWAYS WAIT UNTIL YOU HAVE AT LEAST 1275 OR MORE TO GO BACK, unless of course your at like 1 bar of health or something, but your 3 pots should be fine. The reason for this is to rush your Hextech Revolver and a sight ward as fast as possible. Once you get your Hextech Revolver, you will be able to dominate the lane a little more effectively. If you dot have enough, and for some reason you were force to back, grab the Amplifying Tomes and a sight ward to get back to lane. It is absolutely crucial you build up your Hextech Revolver first (for like the spell vamp and extra AP and whatnot, again not going into that much detail).
Core Build:
Rylai's - ALWAYS GET RIGHT AFTER HEXTECH REVOLVER. YOU NEED THIS FOR CC (tht Akali unfortunately does not have much or at all of) AND THE AP.
Lich Bane - Once you get this item, if you play smart, the game is over. The decent amount of AP and the passive that works with your Q make you do so much damage. Plus, you are now a turret killing machine (e then hit, 2 second cool down, e then hit)
Rabadons - There's really nothing else you new t this point then more damage, if your playing smart. If you want to, finish your Gunblade first, or if your getting focused like mad, grab Guardian Angel or Banshees Veil or something.
No, Hextech Gunblade is not a core item in my build. It is situational. Unless your going hybrid, don't get this early. Oh, and quick note, NEVER and I say NEVER get Guinsoos Rageblade. So expensive, and so useless on Akali.
Whether you want GA for the passive and armor plus MR, or whether you want to absorb that annoying enemy ulti with Banshees Veil, it's up to you. Any defensive item is good for Akali. But try not to get carried away, keep it inexpensive, because survivability is just a perk.
R -> Q -> E -> W
Max Q as quickly as possible. It's her main damage output. Take R whenever possible.
Skill Order:
Q -> R -> E or Basic Attack
This is very basic three step attack sequence. Proc your Q, dash to them with R, use E to consume the mark or basic attack, your preference, both do massive damage, but I tend to e, then just continue with whatever is not on cool down. Also, use your W to both slow the enemy a little bit while they are escaping, or to shroud yourself from a counter attack and continue with your burst. Try to either harass down your opponent to less then half health before the combo or allow your team to do some damage first.
OR
In a team fight use Q -> R -> W -> E or basic attack
To avoid some intense focusing from the enemy team.
Primary:
Flash
Ignite
Secondary:
Exhaust - Exhaust is ok on Akali as well. This is good for Replacing the CC that Akali lacks and can be very useful against high mobility enemies like Jax and Master Yi
Cleanse - Meh. I'd never use it, but if the enemy is a really CC heavy team, then you could pick it up. Akali is sort of countered by enemy CC so if your a prop with Cleanse, then go for it.
Heal - Heal is useful for any champion. I don't use it much, but I guess it's ok for leaving a fight, healing, and heading back in.
Ghost - Ghost is good for chasing down enemies, but I don't use it because Akali already has her ulti to close gaps.
You must be logged in to comment. Please login or register.