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[[frenzy]] =
[[mastery frenzy]] =
[wiki ability=frenzy] =
[wiki mastery=frenzy] =
thank you, i'll add you into my credits chapter
[[mastery frenzy]] =
[wiki ability=frenzy] =
[wiki mastery=frenzy] =
in the masteries sections your coding has an error. it links to volibear's frenzy spell instead of the mastery point.
You are right, indeed in the disclaimer i ask if someone know how to code it right while the 2 items share the same name. Thank you for pointing it.
As non english speakers the mistakes were unavioidable so down voting me for that is a bit too unforgivingfull imo , also the amount of text i typed is not that easy to check word by word, still if you can point me to the mistakes i will fix as soon as posible (as i am doing right now)
I really cant help the guide lenght, i aimed to be complete so the wall of text is pretty much necessary, that's why there is a table of content, skip what you dont need.
I will try improve the aspect of the guide somehow, still dunno how, advices welcome.
about maxing e over q, the main reason is the highest damage output and the reducing cooldown that max q brings, if you max e first you will gank better but you become too burst-reliant imo, the jungle clearing isnt that faster also so i would not take this fact in account when choosing what to max first, for teamfight necessity it really depends when that happen, if you do a 5 vs 5 at minute 15 either you did something wrong so they could team up early to stomp you, or you did great and they are weaker then you and teaming to exit a terrible lane phase, in both cases extra slow over damage inst that effective (unless they are heavy AS team). Anyway as i said in the guide this is not set in stone and should adapt at the situation and playstile, i prefer damage.
I've always wanted to ask, is maxing E first on jungle
It's more reliable than Q to land, it gives a harder slow which helps during ganks, maybe faster camp clear? I dunno lol
The main reason is gank damage is higher w/ Q and buff control is stronger w/ Q since it can be used in combination with smite for dragons and whatnot. I always max shield last when I jungle lee because tempest movement and AS slow is more important than a bit of extra life steal / spell vamp.
It's more reliable than Q to land, it gives a harder slow which helps during ganks, maybe faster camp clear? I dunno lol
Fix pls.