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Build Guide by Daemonhymn

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League of Legends Build Guide Author Daemonhymn

Anivia, Queen of Burst Damage

Daemonhymn Last updated on July 23, 2010
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Middle Lane
Ranked #12 in
Middle Lane
Win 52%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 9

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Mystical Vision
Presence of the Master

Utility: 21

this build focuses on delivering massive damage in installments, as well as create good opportunities for your teammates initiate team kill.

the pros of this build:
-massive damage output
-easily hold off super minion waves
-fast cool down time
-get easy kills when enemy gets greedy
-unstoppable in 1v1 situations when properly used.

cons of this build:
-slow; hence weak against fast heroes like Xin Zhao, Jax, Master Yi (only in certain circumstances), katarina, akali.
-the focus on pure damage often require you to sit behind tanks and other more solid champions.
-slow start; requires a decent bit of farming to get started.
-often kited: always first to be hunted down due to the danger of her presence as well as her slow speed.
-highly team dependent: becomes almost a liability if another teammate feeds the enemy team.

Summoner Skills:
-to ensure you get out of bad situations or fights when you are targeted.
-to help get early game kills when your spell damage is lacking.

Skill order:
focus on the Flash Frost and Frostbite combo as your main damage dealer, add Crystallize only later on in game to help initiate team fights, and to cut of enemy retreat.

-the main focus is on mid/late game power, so most of my runes are heavily focused on bonus mana regen/cooldown per level.
-the quintessences of fortitude helps anivia last though early game and early mid game ganks. (anivia's survivability is still heavily relied on good player judgment and skill execution.)

Item Order
Early Game
-early game can be very mana intensive for anivia, do your best to line up your Flash Frost to hit all the enemy creep (try to hit all the enemy creep and their champ at the same time); avoid any, if all champion confrontation.
-do not attempt to make any champion kill unless the enemy champ is right in front of you with less than 1/4 health, and you with at least 1/2 mana pool.

Mid Game
-technically you can start ganking at lvl 6 with glacial storm, but its recommended you get mejai's soulstealer first, so you can reap the benefits of your first champion kill.
-by the time you have your Mejai's soulstealer and boots of speed, you should be ready to start champion kills. Never go alone, and always try to step up team ganks with your allied champions; the soul stealer stacks are very important, do everything in your power to add more stack and to prevent stack loss (even if it means killsteal and sacrificing your teammates).

Late Game
-by now your tear of goddess should have given you a massive mana pool, by making an archangel staff you put that mana pool to use by using it to give you more AP.
-after you have aquired the basic items, you simply have to stack Zhonya's ring, (make sure you buy needlessly large rod first).
-in the event of carries like shaco or warwick, getting a glacial shroud followed by an upgrade to frozen heart gives you an excellent armor bonus as well as cooldown reduction, adding to the lethality of anivia.

tips on proper champion skill usage:
-always try to lead in with glacial storm to ensure your flash frost/frostbite combo always hit.
-if you can afford to that the damage, try to get very close to your target to ensure a double hit on your flash frost before you fire your frost bite.
-make sure you practice flash frost, due to the ice bullet's slow travel rate and high cooldown, its always best to hit on the first try. Learn to predict enemy movement and aim/fire flash frost in the direction where your opponent will travel to.
-its a good idea to combo Flash, glacial storm, flash frost/frostbite and ignite (in this order) to land easy kills, but only when you know for sure you can escape after the attack, because anivia is extremely vulnerable to ganks when all her abilities are on cooldown.

-during the mid game to early late game, it is extremely important for you to get the ancient golem buff, whether you're ganking or not. The added cool down reduction greatly helps you in pushes as well as increasing the chances of a kill.
-during battle with plenty of enemy champions with stun skills, be extremely wary of them and stay behind the tanks and bulkier champions; even with frozen heart anivia is extremely weak to champions that rely on stun or stealth to kill.
-in case of a strong enemy twitch, evelynn, or shaco, stay close to your turret until you have enough spare money for some vision wards.
-early game anivia is extremely prone towards being ganked, get your team to start calling out "missing in action" (mia for short) and stay within flashing distance of your turret.
-keep a close eye on your passive "rebirth" ability cooldown, too many times i have died thinking i was being clever and hoping to get a cheap kill only to find out the horror that my egg cooldown isn't even 1/4 of the way down.
-put elixir of fortitude and elixir of brilliance to use; they can be a temporary (although weaker) substitute for frozen heart and ancient golem buff/glacial shroud.
-for those who are under a summoner level 20, it can be useful to go for a 10-0-10 mastery build, getting the "burning embers" in offense and try to max out expanded mind and meditation. These skills give a small but significant boost to damage and max mana, which matter alot in early game and early mid game.

go foward my fellow anivias, stay safe, don't feed, help gank, and most of all: "keep cool".

feel free to post any question you have in the comment section.