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Annie Build Guide by Frogly

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League of Legends Build Guide Author Frogly

Annie - By Fire be Burned!

Frogly Last updated on June 29, 2011
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Middle Lane
Ranked #2 in
Middle Lane
Win 52%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 9

Strength of Spirit
Veteran's Scars

Defense: 0

Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 21

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Hello to everyone , so lets get started - the first thing I wanna point out at this guide is if u use it u will not get a guaranteed ownage every single game but it will help all of you who like to 3 hit an enemy champion , I will try and explain how to play with this build and any tip that I got for you , aswell dont go comment like : "dude this guide is so stupid , wtf u pick that and that? " - every item is explained further in the guide and explaination why I choose them so please read before judging and if u have any questions leave it in the comment below or write a personal message on my profile , Enjoy !

Few short points : - this build is mainly AP build with A lot of burst.
- this build is not ment for running around and trying to acomplish something with 1v3
- if u like to kill a lot and burst damage to insane limit's - this is the build for you .
- any questions u wanna ask leave it in the comment below.

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Pros / Cons

Pros : Insane Damage output .
Great Stun if u know how to master it .
Great Ultimate abillity .

Cons: Fragile early game as all casters .
Fragile late game .
You will be focused on teamfights.

If u read this , your probably thinking , is this build good at all ? the answer is yes - I will explain how to avoid Cons , further in the guide.

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Summoner Spells

- Why did I pick ignite for my summoner spell ? the answer to that question is : Early game when annie hasn't reached her full potential off her bursting damage sometimes u will not be able to finish him off in the first burst : stun with " q " following by " w " and ultimate " r " , and thats when ignite come's in and try to finish him off , it helped me a lot with early game killings.
- Ghost , why ? because this is the most usefull summoner spell for me and I use it almost on every champion I've ever played , 2 simple and effective reasons : 1 - u can chase ur enemy down , 2 - u can run out of enemy's danger zone in matter of seconds.

Other summoner spells I concider to be usefull :
- great for fast escape's from enemy's claws and great for wall running out of danger , u might take this instead of ignite if u just started to play annie.
- great for fast map jumps and teamplay , I would deffinetly recommend this on a lot of teamfighting between your teams.

And the Summoner spells , I personally concider dumb to use on annie :

Never ever use summoner spells like those it will basically ruin ur gameplay.

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Why picking masteries I picked on top ? A few points I will add out.

First things first , do not be confused of that one crit point on offensive because it was needed to get those VERY important stats below , - Sorcery , Burning embers , Archaic knowledge - those are the most important masteries on offensive .

Why resistance on Defense ? because U may meet another good shaped spell caster in games and that will come in handy aswell as it will come in handy with little damage on melee , its a short amount of damage but its still a little and sometimes that might be a life saver , also picked it because of early game harrasments .

Why putting so many points on utility ? basically the reason is u need the advantage of movement speed , health and mana early and late game , also as u probably noticed I picked expirience gaining mastery , also for the same reason , try to be a step or just a little ahead of the other enemy champions early game , and it will pay out significantly.

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Why use the particular runes ? I mainly runed Abillity power because I wanted to make this build as much bursting as possible mana regenerating one is mainly for the early game , and some magic penetration for tanks , thats about it concidering the runes.

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Skills & Tips

- the abillity I like the most , basically what u want to do with it since its a most rellyable spell u have , u want to last hit the minions - why ? because if u grant a killing blow with this abillity ur mana will regenerate and its the most efficient way to kill minions on early game standards . you allso want to use it for stuns since u never know if ur gonna hit with ur "w" or "r" I recomment this to use first for stun then bursting ur ult and W spell and u will most likely have another Q ready by the end of the burst for last shot
, this is a good damage output spell a nice teambreaker with a lot of AP and a nice AoE stun , but it doesnt mean that its a better AoE stun than Tibbers , which u most likely have to use in teamfights , if they are foolish enough to stay together and get a fullteam stun u and ur ally's will probably be able to kill all of ur enemies without any needed victims.
, an Awesome shield , a great damage if u are attacked by a fast hitting champion ( if ur AP is built ) and a great stun stack builder . its not that needed early game if u want some nice burst damage to go along. if u play defensive I would recommend this after ur first two damage abillities.
, this is your ultimate and by far the most fun ultimate I ever played with , you will summon a gigantique toy bear that will fight aside of you , if u hit an enemy with this ultimate it will get a sick amount of damage and staying near to him with tibbers will get even more auto hitting and arena damage , that is Tibbers and I love him so hard ...
, this is ur passive abillity and its a very nice passive if u learn how to master it , How u want to use this early game is , last hit as many mobs as possible with ur " Q " abillity and get to 5 stacks of this passive , when u get that ur next spell will stun , I use this early game for harras why ? because ur damage is not high enough to finish him off early game and u want to get him backed off for a shorter amount of expirience and gold . Aswell how I build stacks on this passive every time I go base I pop up my " e " and " w " abillities so I can stack my passive up for a stun , even out of the base on the later game don't be afraid to use it randomly to build off ur stun , it will help out A LOT .

Tips how I demolish them with annie's bursts , basically I build out my stun almost always before I get to ganking because its a huge advantage in damage after u burst him purely . ALWAYS and I mean ALWAYS use ur shield before going to combat , its a nice protective ward and enemy's will get a nice amount of damage hitting u , even so if u have shield on and u see enemy focusing u , do not hessitate and run away , u still can't afford to stay in fights u are focused in , how to mostly avoid that try to join ur teamfights 2 or 3 sec after they alrdy engaged and nuke the pure **** out of them , with this build I was able to get a Quadra kill on enemy players just with this sick amount of AP and AoE you do.

burst rotation : first off u need ur stun to start the pure bursting , " Q " use it for stun and a nice damage output , " w " right after that and then ur ultimate " R " , u will notice the significant amount of damage sometimes even 3 hitting them , yes its possible I do it all the time with this build sometimes even 1 shot , basically if the target isnt dead by then DO NOT AUTOHIT unless ur a really really early game , try to hit him with ur " Q " again as soon as possible .
Hint : if ur having some problems with ur stack building i'd Recommend u take Molten Armor on level 4.

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Jungling , Creeping & Farming

So basically DON'T EVER jungle with annie early game , late game after ur AP is goon enough u can one shot most of those jungle creeps except the buff ones , so basically what u want to do then when u run to another side of a map through jungle and u want some more stun stacks it'd recommend to use some ur " W " abillity on them , there is nothing better than getting some gold while building your stun stacks , it might not be a lot but in the end u still get a little gold bonus which is always nice to have ,

WHAT NOT TO DO ***EVER*** - Don+t ever , ever take time to jungle don't even try to do it , in the end u will waste ur time and gold which will end up in a gold loss and nobody wants that. just follow the upper part and that way u will end up in atleast a little gold advantage.

About Creeping , there is basically nothing easier than creeping with annie , early game u last hit with ue " q " abillity , u will get some decent amount of gold and practically waste no mana. Later in the game ur AP should alrdy be built up and u will basically be able to 1 shot A LOT of mobs stacked , u basically wanna do that when enemy creeps are stacked and pushing ur creeps to the tower , u can get a decent amount of gold that way without even trying.

Farming , there is not much to say about that - don't do it . kill creeps and jungle creeps on chance or when u are building stun stacks , otherwise u should focus killing enemy champions , since you have the damage to pretty much demolish them.

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Item Choice

Why using the certain item build ? this is not an item build u can just basically rush in 1v3 and kill someone and still manage to get out alive , this build is one of the best 1v1 build since u will probably 2- 3 shot him. few things I want to point out :
, starting with this because of the health, mana regen and mostly AP , when u start with this item play defensive early game and try not to drop ur hp too much , why buying 2 of those , ur mana will drop efficiently that time since u can see I dont have any core mana items i base it on mana regen, and u will probably need just a little more survivability thats why i get another Dorans Ring for 100hp , 5 mana per 5 sec and 15 AP I deffinetly recommend this , late game ur mana base will already be higher and feel free to sell one of those or even both for more AP boost.
- if u just started annie and u don't have much of survivability skills , DO NOT take this item , this item is something u need to go along with , if u die a lot this item is useless as hell , on the other hand if u get the stacks up ur damage will be so sick u will be dropping ur jaw every 3 seconds , I usually get to 20 stacks since I got used to it and I don't die a lot , and trust me when I tell u , they will run and they will kneel before ur supreme damage , note this , Don't even use this is ranked play or on a team that feels advanced in ur prespective , u will be playing risk and only buy this item when ur certain that u will not die.

Why 2x, because this item is the best abillity power item in game especially with 20 stacks of soul engorgement , in the end ur AP will end out about 900 AP and ur damage will be really really sick .
Quote : if u feel unconfortable being a little more fragile I'd recommend Abyssal Scepterif the enemy is spell based damage , or Hourglassif enemy is physical based damage instead of another deathcap, if ur having issues with survining even get this before ur 1st deathcap , and u will be able to survive through various fights . if u follow my primary guide and in the really late game u will probably notice that ur hp will drop really fast , when that happens I recommend to play with your team and stay a bit out of the front lines and try to approach ur enemy's while they already clashed , at that point u burst all ur spells and watch how they burn at your feet , Note : this guide is made for nuking and basically make ur enemy tremble before ur damage , people will commonly run from you if u get a good playout with this build , try to get advantage with stuns and fully burst him , ur job isn't to play full defense ur job is to make ur enemy health drop before they can actually hit you , if there is something ur unsure about this chapter u can leave the comment below and I will Explain everything u want to ask.
, the item I find the most fun to play with and the reason why I chose it , sometime u will not be able to pull a clean kill with all ur abillities ( which will hardly happen and mostly on tanks ) and the slow will come in handy then , aswell the good side is u get 500 hp which I find life saving late game also u get a nice AP output with it.

Sometimes when u seem to get focused early game , dropping hp severely buy some health potions they help out a lot.

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Team Work

How to use Annie is teamfights , ur role in teamfights is basically one simple sentance : nuke the **** out of them , u wait 1 or 2 seconds for ur Teammates engage and then u burst them with everything u've got , Even so use ur passive stun with ur ultimate or " w " abillity , why ? because this will stun all of the enemy champions giving a HUGE advantage to you and ur team.

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Ranked Play

, This is a ranked play and don't ever use this item on a ranked play , u will not be able to own as much as on normal and u won't be able to get the full stacks so don't play with it , its not worth it get a defensive item with some AP output such asor, deepending on what ur enemy dps is advanced in , spell damage or pshysical damage.

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Thank you for reading this , I hope u like it and I hope you find my build fairly interesting and damage-filled , Please leave your comment below and if u like it , vote

Thanks !

- Frogly