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Kennen Build Guide by Jungl

Top AP/AD Kennen for all roles

Top AP/AD Kennen for all roles

Updated on September 13, 2021
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League of Legends Build Guide Author Jungl Build Guide By Jungl 212 17 597,743 Views 7 Comments
212 17 597,743 Views 7 Comments League of Legends Build Guide Author Jungl Kennen Build Guide By Jungl Updated on September 13, 2021
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Runes: AP 1 (Electrocute)

1 2 3 4 5 6
Domination
Electrocute
Taste of Blood
Eyeball Collection
Ultimate Hunter

Sorcery
Celerity
Gathering Storm
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Normal
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

LeagueSpy Logo
Top Lane
Ranked #35 in
Top Lane
Win 51%
Get More Stats
Top Lane Ranked #35 in
Top Lane
Win 51%
More Kennen Runes
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Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

AP/AD Kennen for all roles

By Jungl
Why listen to my guide?
I have literally no idea. I'm a mediocre league player with a love for Kennen, Kog'Maw, and Aphelios. Kennen is just really fun to play and hence I decided to make a guide as not many are updated often. Currently my most played champ with a pretty decent winrate --> imgur.com/DQpXgp4.jpg
Basic Kennen Tips
AP kennen is the most basic version of kennen there is. This is by far the easiest kennen varient and can be used to great effect by almost anyone. This build I find is affective mostly in mid lane but top lane can use it as well with varying success rates. This entire build is meant to get kennen into the fight with a great ultimate engage with use of ( Hextech Rocketbelt) or ( Night Harvester). Laning is very similar to any other ranged top laner in that you harass a lot. Due to kennen having one of the lowest base AD in the game this can be quite difficult. Being able to utilize the fifth auto from Electrical Surge is crucial to a good laning phase. The result of being extremely squishy is that distance must be kept throughout laning. If caught in close proximity to a champion such as Darius or Jax: without the use of Lightning Rush will usually cost you a death. Make sure to keep Lightning Rush up at almost all times unless you plan to shove waves. Proper use of all of your abilities is what will really keep you alive. Keeping Lightning Rush always ready is great to help back up in a lane if you are over extended as it gives you a great burst of movement speed. Being able to know when and when not to use Lightnig Rush comes with experience on the champion. Another important part of Kennen is the passive of his W Electrical Surge. This passive will help with Kennen's main passive of his 3 charge stun. This extra passive will keep a charge on your aa. Being able to trade effectivly involves being able to proc either electrocute or phase rush with Mark of the Storm to stun enemies, get out, and set up for another trade or all in. Another thing to keep in mind is the extra risistances given by your ultimate Slicing Maelstrom. Giving 20/40/60 to both armor and magic resist during the 3 seconds of slicing maelstrom will help make kennen more tanky then he seems. Although it was much better on kennen's E, having the armor during Slicing Maelstrom allows for kennen to dive into the backline and survive, even without hourglass.
Laning Phase
LANING PHASE
In laning phase there are many different ways to trade effectively. Many of these combos are quite simple due to the age of kennen. The most basic trade combo is Empower AA - Q - W which will give you a quick stun from range and allow for 1-2 auto's. Another good combo is Empowered AA - E - W - E(cancel)- AA - Q - AA which allows you to get a quick stun, hit your Q on a stunned target, and get a few quick autos off on the enemy before they can react due to the attack speed buff giving by the passive of Electrical Surge. For an all in depending on your rune page will be different.

With Flash...

Electrocute/Phase Rush...
Simplist of all combos. R - Flash - E - W - E(cancel) - AA - Q. By ulting before the flash you will not allow for a reaction flash to come from your opponent.

Conqueror...
With Conqueror gaining 4 stacks is a great way to set up for an all in. Having 4 stacks of conqueror before all inning will allow for the entire all in combo to aquire all 12 stacks required for allowing conqueror to heal. R - Flash - E - W - E(cancel) - AA - Q. While this is the exact same combo for electrocute and phase rush, it the required poke before hand is crucial to fully stack conqueror and obtaining healing in the fight.

Unsealed Spellbook...
ALWAYS BEFORE STARTING A FIGHT SWAP YOUR SUMMONER SPELL IF NEEDED. As unsealed spellbook does not allow for the swapping of spells in combat it is crucial to swap beforehand. Using the same combo from earlier will do the trick. R - Flash - E - W - E(cancel) - AA - Q

Without Flash...

Electrocute/Conqueror...
Without flash it is quite hard to close the distance with these runes. By using ( Hextech Rocketbelt) you will be able to gap close. By using the combo E - ( Hextech Rocketbelt) - R - W you turn into a missile and rush down your enemies.

Phase Rush...
While not having a flash phase rush is required to be activated before engagin. To gain a boost of move speed use a quick Empowered AA - W - Q to activate phase rush then E - R - AA - Q - AA and hope that your burst is strong enough to kill.

Unsealed Spellbook...
Through the combination of flash, Unsealed Spellbook, and ( Hextech Rocketbelt) there should be almost no point in the game when you do not have an ability to gap close. By rotating through summoners such as Teleport, Ghost, and Heal you can gain movespeed quite rapidly. By using the basic all in combo of R - Summoner Spell - E - W - E(cancel) - AA - Q you can destroy almost any opponent.
AD Kennen Tips
This version of kennen is rarely used now-a-days but can be a very good pocket pick. AD Kennen is also known as attack speed kennen or on-hit kennen. It can be very good if your team has lots a tanks and no adc and instead have an apc such as Syndra or Corki. This build can also be used as an insane splitpushing champ. This version of Kennen does not work very well in the midlane but instead could be used as and ADC but its only good for certain matchups against shortrange champs such as Corki or Vayne. Your main items of Blade of the Ruined King, Runaan's Hurricane, and Kraken Slayer are your core items used to do maximum damage. This is by far the weirdest kennen build I have ever used but it works surprisingly well when used correctly. Playing back and maximizing your usage of kennen's e passive Lightning Rush is required to use this build. By using Lightning Rush in short bursts you can utilize the 80% attack speed for the next 4 seconds. Kennen while building full ad can be an amazing splitpusher. His attack speed and high ad really melts towers later into the game. With the use of Bloodthirster you can sustain quite well especially if paired with Guinsoo's Rageblade.
Unsealed Kennen is the newest kennen build i've seen floating around and has even brought back kennen into some more proplay. It completely revolves around you use of your first 2 items of Hextech Gunblade and Spellbinder. These 2 items really help out in laning phase and really have to get you into the game with massive damage on your ultimate. Sadly due to the removal of these two items, kennens itemization is quite limited. Back to Hextech Rocketbelt we go. While using unsealed spellbook switching to ghost a few seconds before a teamfight could really change the outcome of a fight. Say if they have no hard CC on the other team and you can get an easy engage. Take barrier to get into the fight so you don't get one-shot by the other teams 15-0-1 LeBlanc. After the 10.15 patch unsealed spellbook comes up a minute later and now is just slightly worse then before.
Support Kennen
Playing kennen support is very situational but can used to devestating affect. The ability to get 2 man stuns post 6 gives immense kill pressure in later stages of laning. Kennen support is very similar to Lux in which you want to poke down your lane oppenents until you can get a good stun in. When possible throw as many Q's as you can to poke down the enemy. Kennen support is good into passive lanes such as Soraka or Nami as there is not much they can do against ult+flash. Another important part of kennen support is roaming towards mid and scuttle. Due to Lightning Rush, kennen is able to scale the map quite well and can easily reach other lanes. Along with his big ultimate, Slicing Maelstrom, roaming can easily get a few kills for your team.
Jungl Kennen
please dont

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