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Runes:
Sorcery
Inspiration
Spells:
Flash
Exhaust
Items
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
¿How this build works?
With the new runes, the bot lane got divides between "Poke Supports" and "Engage Supports". Janna its right in the middle, she doesn't poke too much and she cants engage.
With this build, you turn this into a poke support.
As we know, they gave to Janna a mini-rework to her passive, it says this:
INNATE: Janna passively gains 8% bonus movement speed and grants the same amount to nearby allied champions moving towards her.
Janna's basic attacks and Zephyr deal bonus on-hit magic damage equal to 15% / 25% / 35% of her bonus movement speed.
This means, that more movement speed equals to more AP, and more AP make that Zephyr deal a lot of damage. The new rune gave us %3 more MS and gain more AP based on our MS.
So, if we buy an ARDENT CENSER, which gives us MS and AP, we will boost A LOT our damage from Zephyr. LAST, BUT NOT LEAST, MAGICAL FOOTWEAR gives us a bonus of MS on our boots, boosting, even more, the Zephyr.
Here we have an example :
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