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Spells:
Exhaust
Heal
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
introduction
in masteries I go 3/2/2 I put 1 point into deadliness for a better chance at critical hitting the enemy I put 2 points into archmage's savvy as it increases ability power the 2 points in utility go entirely into good hands in the event that you are killed in lets say a large 4 v 1 fight so that you can get into the fight quicker and help your team mates the 2 points that go into defence are to make heal have a faster cooldown and hardiness because Ryze lacks armour in the early stages of the game
the items I use in this build are Eleisa's miracle which you should start building as soon as the game starts as it increases both mana and health regen which is great for laning i take wriggle's lantern next because of the lifesteal and finally banshees veil for the added health and ability defence
the skill sequence that this build uses makes champion kills easy and minion kills easier in later levels the skill sequence is heavily orientated towards killing and stopping enemy champions as it levels Ryze's 2 main damage spells early on and then puts points into his creep farming ability later Ryze's passive will save you life more time than not with this skill setup as it makes ability cooldown go down by a from a fraction of a second for overload to 2 seconds on rune prison
the 2 spells that this build use are exhaust which allows you to stop enemy champions from escaping your team's attacks and also can help you escape an enemy champion's melee attacks heal allows you to support your team mates in lane early game and it can come quite in handy if you over commit or turret dive (I do not recommend doing that with this build)
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