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Blitzcrank -grab&stun&kill- and survive!
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Spells:
Clarity
Ignite
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction
However I play Blitz most of time because ppl just don't wanna play tanks, all prefer range so no time to play my fav Ezrael...
All about mana, mana regen, cool down reduction and ability power. Some shield too. Why?
Blitzcrank passive is the key!
==If you reach 10% of your life (lets say you stand with 200-280HP) there will appear a shield around you for some period of time (10s?) which is 50% of your mana left!!! ... wow ... This makes Blitz cost 6300 IP!
Now because you are smart ***, you get the idea of using clarity right...?
All the items stack you mana. Why dont you stack HP but mana? There are 2 reasons to do so:
- more max mana you have, more ap you get!
after this basic items focus on survivability, ideally with some ap/mana/health/shield/resist combo.
Blitzcrank passive is the key!
==If you reach 10% of your life (lets say you stand with 200-280HP) there will appear a shield around you for some period of time (10s?) which is 50% of your mana left!!! ... wow ... This makes Blitz cost 6300 IP!
Now because you are smart ***, you get the idea of using clarity right...?
All the items stack you mana. Why dont you stack HP but mana? There are 2 reasons to do so:
-
Blitz passive
In combo with clarity - it makes you undying almost like Tryndamere! Imagine situation. You are at beginning or mid game. You are on line with someone who is enjoying blitz company, lets say some tanky dps (Garen) or even range dps like Te emo. Now there is push against you 2. You are half HP almost OOM too and you seem to be good target to kill. They push you your HP goes down and then it is time for clarity. Whoops! Shield with extra life!
They didnt count with such situation and you are near tower by than...
- more max mana you have, more ap you get!
after this basic items focus on survivability, ideally with some ap/mana/health/shield/resist combo.
Ok some tactics...
You see, before you use grab (Q) you can charge your stun (E).
After you successfully grab opponent (not creep) under your tower ;) , you want to stun him asap. If he is only one in range tower will hit him. If he manage escape with little hp (and usually he will), use ignite. ... done? Ta daaaaaa. 1st blood.
Remember. You can use your grab even if your opponent is not visible and you can grab him from behind wall, trees etc.
Hide in bush, charge your stun, grab some foe, and there is no better surprising gang than this kind.
You see, before you use grab (Q) you can charge your stun (E).
After you successfully grab opponent (not creep) under your tower ;) , you want to stun him asap. If he is only one in range tower will hit him. If he manage escape with little hp (and usually he will), use ignite. ... done? Ta daaaaaa. 1st blood.
Remember. You can use your grab even if your opponent is not visible and you can grab him from behind wall, trees etc.
Hide in bush, charge your stun, grab some foe, and there is no better surprising gang than this kind.
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