Build Guide by xXHellsWxolvesXx1
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This is a AP nuke build with a good amount of health for some reason though the stats are not adding up like they are in the game that i just played with this build. This build allows you to do tons of burst damage and good amounts of heal from the transfusion ability and the cooldowns allow for quicker healing.
Ok so for runes I used Greater Marks of Insight for magic pen to make the damgage from my abilities punch through better.
For Seals i used Greater Seals of fortitude to up my health a bit and get a head start with stacking health.
For Glyphs i used Greater Glyphs of focus, for cooldowns to allow for faster use of Tides of Blood and Transfusuion.
And finnaly quintessences, I used Greater Quintessences of Potency for that extra boost in AP for the nuke build.
For Masteries i went 8-22-0 the 8 in offense for the cooldowns and extra AP, and the 22 for dodge, damage reductions, maagic resist, and the extra AP and health boost.
Most of the items in this build are meant for AP and the others for survivability and health. Pretty much self explanitory.
The reason for the skill sequence is for the player to be able to heal themselves quikly in the game and saves sanguine pool for chases and slows for late game. Using this sequence you can out last other players early in the game and stay in lane longer while being able to dishe out damage and farm at the same time. Being able to last by maxing out transfusion first allows for more opportunities for exp and gold.
I know that most of you will think of this as a weird combo of summonners abilities, this is merely my combo that i like to play with if you think you have a better combo go ahead and change it up if you like =)
All in all this build will allow you to survive early game and farm quite easily as well as change many team fights late game and allow for easy ganking mid and early game. If executed properly this build will allow for alot of nuke ability.
Pros / Cons
Pros: Lots of burst damage, ability to change team fights with the amount of damage able to dish out, easy farming ability for easier item building. Can easily take dragon alone later game for easy money.
Cons: not much armor or magic resist, cant stand in the middle of the fray for too long.
Creeping / Jungling
once you have the base of your items built you can easily jungle as mentioned above and easily controls creep waves.
With this build you should be able to turn team fights easily in your favor. Sanguine pool for slowing and decent damage is great for ganks, can also turret dive pretty early in the game with this build and great laning ability alone or with a group.
So far vlad is the favorite champion to farm on because its so easy with the Tides of Blood ability, thus allowing you to easily get built.