This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Ignite
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Introduction
Anyway I'm gonna teach you bros, how to play Dominion as.. Me.
This is how I play Olaf in dominion, do you got that bro?
DO, YOU, GOT, THAT, BRO?
greater quintessence of desolation
Basically I avoid taking quints of health and grab me some armor penetration instead. Bros, you're gonna be shredding through their armor like cans of graggy ice.
If I wasn't taking that armor penetration, I'd probably get


Got some dodge seals, cause you know Vikings are totally awesome and can dodge things without actually moving. Has saved my life so many times that I wouldn't think of replacing them with anything.

But if I did, seals of resilience would be at the top of my list. The per level armor favors dominion bros, don't forget it.

I've got some magic resist per level glyphs, and bro I know what you're thinking. You're thinking "Hey man I thought we weren't going for tanky..?" And man, we totally aren't but.. We don't want to be too squishy. The babes like a man who can last.
And if you're thinking "Man, I can last long enough for the babes already, come and get me!" Then go ahead and get some cooldown reduction glyphs. Per level or not, your choice bro.
1st of all I have Evasion leveled to the max. Helps with my seals, works great. Then I make sure I grab nimbleness, so when I do dodge it has more worth to it. Think of it this way, when you dodge you drink some graggy ice and get a little speed boost.
I get Veteran's scars to help with My w

I've got Sunder for 1 point, since why would I get 15% spell penetration? Seems useless bros. Why not shred more enemies with 6 more armor penetration? Am I right dudes, or am I right?
I grab 4 points in sorcery instead of 4 points in alacrity, why?
Well I like being able to use my skills more often then having more attack speed. I believe that I would need the attack speed early, and I can't get close to enemies earlier, and don't have an assured slow on them from frozen mallet. I just find being able to hold enemies and use reckless swing more is just better than having an extra attack every 4 seconds or whatever.

So this gives CC
Attack Damage
Health
And you were thinking of not buying it?
Bro I know what you're thinking.. Why not grab some boots first, right? I'd agree too but then, why not just go for one of the closest points first instead and hurry along your awesome Brolaf build?
The end build offers some nice CC especially with

After I get two


I leave the



I then move on to the first Dominion item and only dominion item in this build. I know new things are frightening, like when your girl suddenly is waking up at your house and eating meals with you. Scary, right?
But, it doesn't have to be bad. In-fact this item is amazing.

I love how perfectly these items go together, offering constant cc, health and an active with true damage to stack on-top of our armor penetration.
Shortly after this item I usually find myself dominating the dominion.. Hah, dudes sorry I had to say that.
So bros, I just grab some more attack damage and armor penetration. Now we're not only going through squishy armor, but breaking through their weak faces too. Power unmatched bros. Just you wait and see.
Anyway bros, I usually max my

After I get my reckless swing up I usually take



Berzerker Rage - For each 1% of health missing, Olaf's attack speed is increased by 1%.
Something that makes having Olaf tanky just that much more Viable.

Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Olaf throws an axe to a target location, dealing 50/90/130/170/210 (+0.5) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.
Olaf's harass, his extra slow, that early catching move. So nice and useful. It can be used to farm, but what are you gonna farm in dominion?

Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+ [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
That extra bit that makes Olaf's tank power that much more viable. 1% of his max health is amazing. in addition to the base 35 at level 5, is unmatchable. As well as lifesteal.
At lower health this can be a way to burst/beat your enemies.

Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
Olaf deals 100/160/220/280/340 true damage to his target and inflicts 40/64/88/112/136 true damage to himself.
The bread and butter of being tanky as Olaf. Gives huge damage output, amazing burst. You'll be scaring all your enemies. This is your best move. When you can CC and slow your opponent and hold them in your true damage strikes for longer you'll be scarier than everyone.

Ragnarok - Olaf is immune to disables, has increased armor penetration and reduces incoming damage.
Active: For 5/6.5/8 seconds, Olaf is immune to disables and reduces incoming damage by 20/30/40.
This gives you the power to run through with your massive health and tank turrets, enemies, or whatever is in your path. This ability allows you to eat faces. Run through burst the squishy champs. Use this with ghost, they go together perfectly.
It also gives you passive armor penetration, which really just gives you more strength when you tank, go for dps, or whatever.

Like Poppy's ultimate, but offers armor penetration as a passive.
As for Ignite, this spell is easily switchable. I just find that being able to reduce the healing, lifesteal, or just finish off enemies to be very useful. If you're switching this out for Flash, you need to play more carefully.
Using


Remember to drink plenty of graggy, as a lot of the stuff in League of Legends wouldn't be there without it!
You must be logged in to comment. Please login or register.