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Thresh Build Guide by gabmed

Tank Chaining Kills - Agressive Support Tank (In-Depth)

Tank Chaining Kills - Agressive Support Tank (In-Depth)

Updated on February 6, 2013
5.2
4
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League of Legends Build Guide Author gabmed Build Guide By gabmed 4 5 8,610 Views 12 Comments
4 5 8,610 Views 12 Comments League of Legends Build Guide Author gabmed Thresh Build Guide By gabmed Updated on February 6, 2013
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1
Agoney (157) | February 6, 2013 2:57pm
THE COUNTER GANK SECTION. OMG I LOVE IT. Don't stop working bro it's looking ****ing incredible. I know it's gonna be a long haul but it will be worth it.

QUICKLY CLICK THE MOTIVATIONAL LINKS FOR MOTIVATION
(Warning: May not actually be motivational)

Mystery link!

This link will not take you to the song "I like Trains"
1
gabmed (19) | January 28, 2013 10:46am
iSparklez wrote:

Yay another incomplete bad Tresh Guide. Another one that wants the fame of writing a guide for the new champion thinking it will get views.

News flash everyone writes guides about the new champion and yours is awful, you wanted the spotlight so much you released it not even halfway done pretty much.

You seem stressed, and angry. Look, While the part about wanting the spotlight is true, I don't think my guide is bad at all. I took a long time writing it, and I'm refining it as we speak, completing it. Do I deserve an downvote? Do I truly? Have you tested the guide, have you offered any reasons as to WHY it's bad besides "it's incomplete"? You don the Gentleman Cho'gath, but you're not gentlemanly at all. You should be less agressive, less demeaning and more accepting and MUCH more nice. It's incomplete, yes, but A) Not for long, and B) I've had personal commentary of several people saying my guide works wonders. So... I say once again. Test it. before you shun it. And don't just because it's incomplete, hell, there's a ****ing edit button for something. And if you think it's that bad, then I guess all the time I took doing the BB code and everything was a waste? The wall of text explaining the skills and how to use them is also something no one will ever use because it's "bad"?

What IS the definition of bad, my honorable, kind sir? Something that's "not good"? Than what IS A good Thresh guide?

A good guide is one that can teach someone how to do something in a certain way. I think I think some people learnt from it already, regardless of how incomplete it is. Then I ask of you once again. What's the reason behind all the hate? CAn't you wait till I complete it before you cast your vote, and if you absolutely WANT to voet and comment, why can't you vote on whats THERE instead of what's not, and better yet, comment about something USEFUL that can be changed about what's ALREADY THERE?

And it kinda is halfway done. It has more sessions done than not, so, literally, halfway done.
1
iSparklez (11) | January 28, 2013 10:18am
Yay another incomplete bad Tresh Guide. Another one that wants the fame of writing a guide for the new champion thinking it will get views.

News flash everyone writes guides about the new champion and yours is awful, you wanted the spotlight so much you released it not even halfway done pretty much.
1
gabmed (19) | January 28, 2013 6:05am
Meiyjhe wrote:

No problem :D

I'd love to see the full version :D
I'm-a PM you when it's done. ^w^
1
Meiyjhe (538) | January 28, 2013 6:03am
No problem :D

I'd love to see the full version :D
1
gabmed (19) | January 28, 2013 6:02am
Meiyjhe wrote:

Do you have a deadline Gabmed?

For you have all the time in the world to finish your guide.

The stuff you have is good, but finish it before you press the publish button.
It is a waste to let your percentage break down because you were to impatient.

There are just too many people who make the same mistake as you do, and it is just a pity.

So you can argue with the fact that I am a great teammate or not, I don't care, but publishing a good guide before it is finished is just impatient.

It is like ordering a hamburger by the nearest snackbar, and that the snackbar gives you the hamburger before it is ready, making it very raw.
The snackbar man forces you to take a bite, and then he takes the hamburger back so he can finish the hamburger, making it unraw.

Same principle, but only what you are doing, is not getting you sued.

Just finish it!
-Meiyjhe


Not precisely have a deadline, but I don't have the time in the world... however, you are right. I think it was a mistake. I did it to get my guide out as soon as possible for it not to be drowned by any other Thresh guide... Ironically, it's because of the fact I rushed it out that it got even MORE drowned than if I hadn't done that. You're absolutely right, and I apologize for what I said earlier. Said that, I'm working on completing it right now. I'd love to hear your opinion AFTER it's finished. Once again, apologies for the slightly hot-headed reply.

-Gab
1
Meiyjhe (538) | January 28, 2013 5:37am
Do you have a deadline Gabmed?

For you have all the time in the world to finish your guide.

The stuff you have is good, but finish it before you press the publish button.
It is a waste to let your percentage break down because you were to impatient.

There are just too many people who make the same mistake as you do, and it is just a pity.

So you can argue with the fact that I am a great teammate or not, I don't care, but publishing a good guide before it is finished is just impatient.

It is like ordering a hamburger by the nearest snackbar, and that the snackbar gives you the hamburger before it is ready, making it very raw.
The snackbar man forces you to take a bite, and then he takes the hamburger back so he can finish the hamburger, making it unraw.

Same principle, but only what you are doing, is not getting you sued.

Just finish it!
-Meiyjhe
1
gabmed (19) | January 28, 2013 5:31am
Meiyjhe wrote:

Unfinished guide = bad guide

Yes, because it's best to rush a half-***edly-written guide over making a slowly updated, unfinished but well-written and well-thought guide. I agree with you, sir.

I advise you, however, to judge my guide (And ANYTHING) by what it HAS, not by what it's missing. It wouldn't be fair for you to upvote another guide for being "Well thought out, actually works, etc.", and downvote mine just because it's "unfinished". Did you even test the build?

For someone that claims to be a great teammate, how to deal with bad people, and all of this stuff on their own signature, you sure do sound unhelpful and a very bad constructive critic.
1
Meiyjhe (538) | January 28, 2013 2:53am
Unfinished guide = bad guide
1
gabmed (19) | January 27, 2013 11:00pm
koridjinn wrote:

Hey there. A few quick pointers on your cheat-sheet:
> If you want to take health runes, I would rather grab Greater Seal of Health rather than Greater Mark of Health, seeing as they are not primary. Switch it with Greater Mark of Armor, as it still gives a sufficient amount of armor.
> You're going to want more than one ward on your first buy. Taking both components of philosopher's stone with 1 pot of sustain means you will be recalling very often, leaving your ADC to be zoned out of EXP range. With more wards and pots, you can stay in lane much longer and keep your lane safe.
> I really don't agree with the 30 in Defense. You suggest Thresh to be played as an aggressive support, which means you'll want a point in Summoner's Wrath for the armor and MR reduction. Points up to Veteran's Scars and Block is enough in the Defense tree, then try looking into Mastermind for more usages of Flash and Exhaust and Greed for ambience gold. You'll find that this set up makes laning a lot easier, no matter how you and your carry decide to play.
I hope you'll take my thoughts into consideration. Cheers!



I have taken your thoughts in consideration, and here are mine about the subject.

> You're terrifically spot-on, actually, on this subject. I will try your way and if it works, I shall update my guide thanking you. It IS food for thought, although I always assumed that a bigger armor count is better than a bigger health count... specially with Damnation. But before I shun any idea, I oughta test it!

> I usually have so much sustain, thansk to the afore-mentioned 0/30/0 (Which, by the way, have saved me FOUR TIMES in the same game I just had, I left with 20, 10, 30 and 30 health in the same game), that I actually only need to recall to finish philosopher and/or sightstone/ruby sightstone. This is why I say It's best to buy both of those in your first and second trip back. If philosopher is gotten, and a very general lane is had (No first bloods, no attempts to kill, etc.) , or even a bad one, then I do buy more wards. But for the first time in, one ward is usually the only thing we need. Since the junglers only truly gank at the 3 minute mark (And any level 2 gank is thwarted by my sustain, exhaust and CC), 3+3 = 6 minutes without needing ward. Although it is true that getting more wards early on might be better if I used a different set of masteries, I believe rushing philosopher and ruby sightstone is much more essential if you can be sustainable passively in-lane.

> As commented earlier, I've lost count on how many times 0/30/0 has saved my life. Tenacious has stopped WW's ult on me so early I could flay him before even 2 seconds hit, Relentless made me tank and run away from Ashe easily... there's just so many things that 0/30/0 did for me that I cannot for the life of me thank them enough. Mastermind is quite frankly not that good of a spell in my honest hopinion, although Greed is a good idea, specially because he suffers from the same gold burden than any support. And it IS a good idea to dish out one mastery for Summoner's Wrath , why haven't I thought of that? Thank you! Do you think Safeguard is the best bet to ditch? If maintaining my 0/30/0.

Thank you for commenting, and I hope you upvote my guide, or perhaps even try the build itself. Have a nice day/night!
1
koridjinn (7) | January 27, 2013 10:43pm
Hey there. A few quick pointers on your cheat-sheet:
> If you want to take health runes, I would rather grab Greater Seal of Health rather than Greater Mark of Health, seeing as they are not primary. Switch it with Greater Mark of Armor, as it still gives a sufficient amount of armor.
> You're going to want more than one ward on your first buy. Taking both components of philosopher's stone with 1 pot of sustain means you will be recalling very often, leaving your ADC to be zoned out of EXP range. With more wards and pots, you can stay in lane much longer and keep your lane safe.
> I really don't agree with the 30 in Defense. You suggest Thresh to be played as an aggressive support, which means you'll want a point in Summoner's Wrath for the armor and MR reduction. Points up to Veteran's Scars and Block is enough in the Defense tree, then try looking into Mastermind for more usages of Flash and Exhaust and Greed for ambience gold. You'll find that this set up makes laning a lot easier, no matter how you and your carry decide to play.
I hope you'll take my thoughts into consideration. Cheers!
1
guiltyraven (1) | January 27, 2013 7:58pm
this guide does work, try it a few time and hoping your not completely incompetent you will start having very good games, it worked for me, it can work for you.
Great guide!
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