Build Guide by ThaCanuck
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
PRO's to this build: INSANE amount of damage output, ability to dominate the opposition from early to late game.
CON's: Low survivability when your is on cooldown as you don't have much armor or magic resistance and if you're focused down in the fights without your Ultimate up you will go down.
In this build is your bread and butter, it will keep you in the lane longer than your opponent and allow you to harass while leaving with a reasonable amount of health as you can activate it and get a good portion of health back!
honestly, I don't use this as much as any of Tryndamere's other skills since it only acts as a slow, but the damage reduction is nice towards late game.
Mainly an initiate and possibly a finishing strike, since it is very useful for chasing down the enemy or even better for escaping a fight that seems to be going the wrong way... Have them chase you and use the skill through a nearby wall (the reason why I don't use the Summoner Spell as it would just be redundant).
Speaking of Summoner Spells, as with any build utilizing your spells is of the utmost importance, and so I urge you to get a feel for them and when it is most appropriate to use them, for example... Exhaust, the blinding effect can be a life saver when your Ultimate is on Cooldown so you can still escape if the fight isn't going your way or if the opponent is using Ghost and you just used your and they're STILL outrunning you the added slowing effect will allow you to cut them down for trying to get away. As for the spell it's rather self explanatory, yes I know it's a newbie spell but it's uses are honestly worthwhile and just as any of the Summoner Spells CAN turn the tide to your favor, with this build focusing on Tryndamere's usage of for gaining health back rather than lifestealing with items you may find yourself in a fight and your 'lust is on cooldown so use your Heal and you'll come out on top!
Simply put, a crit build on a Tryndamere is something to be reckoned with. He doesn't require that many dmg items as his 's passive effect increases his damage with every stack and on top of that you can heal upon activating it. is his most useful ability aside from his ult (obviously). Unless you want to try an early gank go for as your first skill, if you want first blood with your teammates if you are laning with a partner who lacks a slow, stun or other crowd control effect.
Following my skills for leveling allows you to survive the harassment of even ranged champs and be able to punish them if they get careless in the laning phase. Once you've gotten your 3 s and you'll start to become a force to be reckoned with as your critical hit chance will be skyrocketing and all the while you're generating gold for free every few seconds allowing you to get all that much closer to completing your gear build. The items I have listed are sequenced so you can utilize them to the best effect from early game to late game. Once you've gotten to the point where you possess your , , and 3 s it is safe to sell them off and replace them with either some damage items such as the (which makes your Armor Penetration from the Greater Mark of Desolations devastate your opponent) or Blood Thirster (I recommend the Blood Thirster just for the fact that you gain scaling damage the more you kill with it, plus the lifesteal will make you seemingly untouchable with your obscene damage output). Towards the end of the game (when you have all of the build's items I reccomend selling your Avarice Blades so that you can purchase even more gear if you are facing champions who can outrun you I highly suggest getting another or if you're facing opponents who are getting rather damage resistant then grab a couple s... The reason behind the B.F. Swords is simply because they are the most cost efficient damage gains in the game, if you want to do the number crunch go ahead but trust me when I say they give you the most bang for your buck until you can actually upgrade them without leaving your money pool dry.
Towards the end of the match if you really want to be the game's MVP and show off to your team grab all of the elixirs , , and (now why get the Blue Elixir?? Simple, you don't care about the Ability Power from it, but the Cooldown Reduction is the game winner since you'll now be able to almost spam your Bloodlust and given your obscene amount of Critical Chance you'll regain your stacks in seconds!
As with any of my builds I look forward to comments, criticism, feedback, any sort of input really and don't forget to rate!
I hope you all enjoy this build as it's served me very well in all my matches with Tryndamere, and as always I look forward to your feedback and comments ^ ^