Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Smite
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
But so in Jungling, her ganks can Bring you, or your mates to legendary easy....
Hae fun with playing her ;) :)
The Pros:
that damage O.o gigatons :D
easy jungler
strong ganks
not a bit squeechie in mid/late game
beautifull assassin :D
fast jungler
The Cons:
no gapcloser pre lvl 6 (enemiy can easy escape ganks)
no good selfescape
very blue dependent, farming/ganking takes much mana
counterable with much cc
that damage O.o gigatons :D
easy jungler
strong ganks
not a bit squeechie in mid/late game
beautifull assassin :D
fast jungler
The Cons:
no gapcloser pre lvl 6 (enemiy can easy escape ganks)
no good selfescape
very blue dependent, farming/ganking takes much mana
counterable with much cc
I take no armor sealsbecause you have a fat shield if you have enough ap.
For glyphs i use late game ap-runes for more damage in late game.
Quints of Force are very usefull for mid/late game damage.
I use magic pen marks to bring my damage more efficient to enemies.
In the glass cannon build, I take attack speed marks and seals.
These runes bring a lot of damage you can deal with, also it brings your shield to maximum, so you have a really strong protection.
For glyphs i use late game ap-runes for more damage in late game.
Quints of Force are very usefull for mid/late game damage.
I use magic pen marks to bring my damage more efficient to enemies.
In the glass cannon build, I take attack speed marks and seals.
These runes bring a lot of damage you can deal with, also it brings your shield to maximum, so you have a really strong protection.
For Ap-jungling i choose 21-9-0, the standart way, because you need the damage masteries, aswell as the defensive masteries for jungling and because your hp are very low at the beginning of the battle. Summoner´s Resolve is nice for the ten extra gold every 60 secs, because this build is expensive, i take it every time in jungling with me.
I choose Smite for jungling, because of the usefull help to kill the blue and red in early game, late game good for dragon and baron.
Diana is a nice assassin, but have a big weakness, she have no good escape, so i just use Flash to escape, or jump faster into a teamfight, or to finish a enemy who flashs himself away.
if you don´t want to take Flash, exhaust is a good alternative for perfect ganks.
Diana is a nice assassin, but have a big weakness, she have no good escape, so i just use Flash to escape, or jump faster into a teamfight, or to finish a enemy who flashs himself away.
if you don´t want to take Flash, exhaust is a good alternative for perfect ganks.
Just easy to say... the q deals giga-tons of damage, i did a penta in my first game with the q-r-q-r combi so just level the q on level 2 and finish it as soon as possible.
To have more defensives, start with your shield , the w and get it again on level three, than finish it secondly.
the e is usfull to gank, because your enemies can´t escape that easy from you and your mates, it´s dealing no special damage, just slowing a bit more, so finish it at last.
Your r is a Skill with the highest range i ever saw (more than Varus long range q...) so perfect to gank, in combination with your q it have no cooldown, with this build, q cooldown 2.8 secs, so do 1 and than r, again q and again r andd every carry should be death, if alone.... a bit op, but ok :D
To have more defensives, start with your shield , the w and get it again on level three, than finish it secondly.
the e is usfull to gank, because your enemies can´t escape that easy from you and your mates, it´s dealing no special damage, just slowing a bit more, so finish it at last.
Your r is a Skill with the highest range i ever saw (more than Varus long range q...) so perfect to gank, in combination with your q it have no cooldown, with this build, q cooldown 2.8 secs, so do 1 and than r, again q and again r andd every carry should be death, if alone.... a bit op, but ok :D
The start for her should be boots and heal-pots boots getting updated not that late and pots must be because you´ll spend some life during jungling.
Doran´s ring is usefull, because your skills cost much mana and you don´t have much, also it is giving extra hp.
Hextech REvolver for spellvamp, and later the Gunblade is nice.
The codex and nashor´s tooth are a perfect item for Diana, cooldown, mana regen, attackspeed for her strong passive and more ap.
Sheen is cool, for a bit more mana and the extra damage for the auto hits, pre item for Lich Bane later(passive, lich bane= about 1200 damge in one auto attack O.o).
Rabadons is to bring you as much a as possible, every ap should buy it.
The Gunblade will let you survive much with extra ap,ad and spellvamp+lifesteal(remind, you´re melee)
After this finish Lich bane, your Passive will be a nuke :D
Rylais is the gg for the enemy team, it brings you a fat slow, more ap and allover more hp, so you can tank more ****, and beat the enemies up like a boss :D
Doran´s ring is usefull, because your skills cost much mana and you don´t have much, also it is giving extra hp.
Hextech REvolver for spellvamp, and later the Gunblade is nice.
The codex and nashor´s tooth are a perfect item for Diana, cooldown, mana regen, attackspeed for her strong passive and more ap.
Sheen is cool, for a bit more mana and the extra damage for the auto hits, pre item for Lich Bane later(passive, lich bane= about 1200 damge in one auto attack O.o).
Rabadons is to bring you as much a as possible, every ap should buy it.
The Gunblade will let you survive much with extra ap,ad and spellvamp+lifesteal(remind, you´re melee)
After this finish Lich bane, your Passive will be a nuke :D
Rylais is the gg for the enemy team, it brings you a fat slow, more ap and allover more hp, so you can tank more ****, and beat the enemies up like a boss :D
You must be logged in to comment. Please login or register.