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Top Diana Solo Top Guide

Top Diana Solo Top Guide

Updated on February 26, 2013
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League of Legends Build Guide Author Butkovic95 Build Guide By Butkovic95 2,345 Views 0 Comments
2,345 Views 0 Comments League of Legends Build Guide Author Butkovic95 Build Guide By Butkovic95 Updated on February 26, 2013
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Solo Top Diana

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Introduction


Hello, welcome to my first guide. Guide is about a champion that you don't see that much on top, that champion is Diana.
Why Diana you may ask ? Well i found that it's really easy to just hit Q , ult to them and walk away taking almost zero damage because of your shield and zone the enemy top, ofc. it may not work against all of the opponents but in most cases it works.
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Items - Against AP

Item Sequence

Health Potion 50
Stealth Ward 0
Doran's Ring 400
Chalice of Harmony 800
Haunting Guise 1300
Sorcerer's Shoes 1100
Abyssal Mask 2400
Athene's Unholy Grail 2250
Rabadon's Deathcap 3600
Zhonya's Hourglass 3250
Liandry's Torment 3000

The plan is to farm up and survive the early game where Diana is at her weakest.
We are going to do this by buying some Magic Resist+Mana Regen in the Chalice of Harmony.

I usually buy 2 Magic Pen items next (Magic Pen Boots, Haunting Guise) because when Diana hits lvl 6 she hits like a truck. High DMG + Magic Pen = PROFIT

Next you just build by looking at the enemy team (do you need more Magic Resist or more Armor or do you just wanna go IM GONNA PWN YOUR FACE ?)
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Items - Against AD

Item Sequence

Stealth Ward 0
Health Potion 50
Health Potion 50
Health Potion 50
Health Potion 50
Health Potion 50
Health Potion 50
Mana Potion 0
Mana Potion 0
Doran's Ring 400
Seeker's Armguard 1600
Haunting Guise 1300
Sorcerer's Shoes 1100
Rabadon's Deathcap 3600
Zhonya's Hourglass 3250
Abyssal Mask 2400
Rylai's Crystal Scepter 2600
Liandry's Torment 3000

Pretty much the same build except the early game, why? Like I said , Diana is at her weakest in the early game , get the early game rolling and you are in a good spot, I don't think I need to explain the items here :)
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Masteries

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Runes

Runes

Precision
Press the Attack
Arcane Comet
Fleet Footwork
Phase Rush

Everything is standard pretty much except those 2 Mana Regen. runes. It's just something that i like to ensure I'm never out of mana because let's face it , Diana without mana is pretty much useless.
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Abilities



Passive - Moonsilver Blade - Free 20% Attack Speed and a huge AOE late game burst.



Q - Crescent Strike - Projectile in a shape of an arc , most important spell in my opinion since
it combines into your ult (your ult will go on CD if
you use it without the Q being hit on the enemy). You wanna max this first.



W - Pale Cascade - Shield + Damage , what's not to like ? Shield refreshes itself if all three
orbs detonate, late game this shield is just godlike. Max this second.



E - Moonfall - Diana pulls all enemies towards her in a short circle around her and after being
pulled enemies are slowed for % for 2 seconds. Max this last.



R - Lunar Rush - The ultimate, oh yes , the ultimate. Important thing to remember is that you
MUST hit your Q in order to Diana deal damage to her full potential. It's very
escape from Diana because of this spell, sometimes it's tricky not knowing if
you should use your ult without the Q just for some more Damage to quickly
burst down someone or wait for your Q. Take your ult whenever its available.


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