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Diana Build Guide by Tanris

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League of Legends Build Guide Author Tanris

Diana, The Shadow Jungler

Tanris Last updated on August 10, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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Introduction to Diana

Hello and welcome to my Diana jungle guide. Diana jungle becomes the role of a ap/tank with awesome ganking power when used right. This guild will show you the best way to build her to do so. Diana is possibly the best hero i have ever played in the jungle with here awesome ganks and jungle speed.

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Pros / Cons


Very fast jungler
Strong ganks
Can assassinate opposition
Large amounts of aoe


Gets focused in teamfights
Depends on blue until rod of ages is bought

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How to counter the con's

When Diana gets focused in team fights i build a zhonyas/guardian angel into my build to make me stay alive long whilst my teammates kill the opposition. If the opposition do focus you, its a good thing because with Zhonyas you can use it whilst they attack you and waste most of there time. when they eventually kill you, your guardian angel saves you. If they chose not to focus you, you can pump out an insane amount of AOE damage if you use your E and then W and Q to hit everyone whilst helping your team stay alive. Also try to get first blood or 1-2 ganks before your 1st back to be able to get your rod of ages quicker.

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I have chosen these runes because attack speed runes will trigger her passive quicker and since her passive does aoe damage and scales from ap, the quints help with all her ability and passive. The Armour runes are standed jungle seals and i use ap glyphs for that extra damage and faster jungle route. These are good runes to use to help clear the jungle. quickest

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The masteries I use are to do the most damage to clear the jungle fast and to try and get early ganks. The ganks are deadly as you start with 32 ability power at level 1. I have also took points to increase health to be able to survive throughout the game.

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I start the game with boots and 3 health potions because you can get through your jungle and finish on 3/4 health after getting level 4. If you get a gank after getting level 4 you will be able to go back to base and buy a blasting wand. This will allow even stronger ganks. build towards a rod of ages, this is because this gives a large amount mana and ability power, as well as gaining health. This gains a bit of tankiness and provides ability power at the same time. Get your level 2 boots after but build them to counter your opposition. Now build a rylais after to get even more tank and to get the slow from your ability's. build a deathcap after this will increase your ability power by a lot and if you are fed you will be far ahead of anyone in the game and you can keep killing them easily after you get a deathcap. After you deathcap you can start building a Zhonyas, this will be helpful as you will most likely be getting focused by the opposition. for your last item get either a deathcap if there are alot of tanks on there team or get a guardian angle if you think you are being focused by the team. With zhonyas and guardian angel the opposition will have no chance to kill you. You could also buy abyssal scepter or you last item as you have to be closed to an enemy to attack them, the magic resist debuff helps your damage alot. If you find that you are not being focused a lot then this could be a very strong option.

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Summoner Spells

Obiously as a jungler smite is your best friend unless you play shaco ofc, but i believe that smite and flash is the best to use as Diana. Smite will help you through the jungle and for stealing global buffs of your opponent, while also giving you a extra 10gold on use. Flash is usfull to kill or to not be killed, you can use it whichever way but it is a all around good summoner spell to use.

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Hero Abilitys

Passive- gains 25% attack speed as well as every 3 basic attacks you will deal extra damage based on your ability power. This is very strong and is extreamly helpful when clearing the jungle.
Ability Q- your q fires in a curve towards your curser location and deals damage and affects the targets hit with moonlight. This ability does damage to every enemy hit by it so is very strong AOE for the jungle.
Ability w - your w is a shield that will shield you on use and summons 3 orbs around you that circle around and when hit an enemy will deal damage, when the third orb hits it will refresh the shield. This ability is the extreamly strong in the jungle and is worth getting at level 1.
Ability e- Your e will pull all enemys in a radius around you towards your and slow them. This is a awesome ganking ability but deals no damage so getting it once at level 4.

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Jungle Route

The best jungle route to do with Diana is starting at Blue with a leach of your mid, basic attack until blue aggros onto you and then use your w, keep basic attacking untill he as at 450 health then use smite to finish it off. Level your q and then head to wolves q whilst you a running there to pull them, once they attack you use your w and then basic attacks and another q to finish them off. Head to wraiths and do the same using your q and w with your basic attacks actaviating your passive to kill wraiths extreamly quick. Move on over to goloms and q in between them to hit them both, the activate your w whilst basic attacking the small golom. finish the big one with another q and basic attacks. head to red by this time your smite should be off CD. use your q to engage and then w, smite it and then use another q and w combo to finish it off. Wraiths should have just spawned so head over to them and standing ontop of them and activate your q into w and basic attacks to get level 4 in a respectable time. level your e and start ganking.

As you can see in the video this jungle route was rather quick, and this was done alone with no pull on blue or any help on wolves. The potential of Diana is incredible.

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How To Gank

How do you gank as Diana you might ask? Well its rather easy actualy. Before actualy ganking make sure there are no wards anywere, if there are either go back to jungling or get your support to destroy them or even go a different way. But when you are actualy going for a gank you want to use your Q first then start to basic attack them, if they seem to be getting away use your e to pull them to you and then use your w to get the full damage off. By this time your q will be back up use it again to hopfully pick up the kill. If not yet keep basic attacking and using your abilitys till he dies.
At level 6 your ganks become rediculous. You want to engage with a q if it hits ult towards them, this will refresh the timer on you ult if they are effected by moonlight. Use your e and w to slow them and then use your ult to close gaps or finish them off.

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Jungle in Rank Games

In ranked games many opposing jungles sometimes try to counter jungle, or invade your blue at level 1. This can be a problem if they invade your blue as diana needs the blue to sustain ganks and jungling until she gets Rod of Ages. If they do try and invade your blue and you see that all 5 of them are there, try looping to their blue and getting it.
You can also counter jungle them by stealing there red. But make sure your against someone slower than you, for example don't try and counter udyr or shaco unless you see them level 2 gank. Udyr is also know as the jungle bully and likes to steal your red due to the quickness of his jungle, Things you can do about this are, ward dragon or river at about 2mins to check if he actualy leaves his jungle to go into yours. If he does go for your red, ask your mid or your bot to close him off and get a easy kill and a refreshed blue buff.