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Graves Build Guide by S0lace

Diggin' Their Graves: Win Every Lane (2200+ Rated)

Diggin' Their Graves: Win Every Lane (2200+ Rated)

Updated on June 9, 2012
7.4
19
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League of Legends Build Guide Author S0lace Build Guide By S0lace 19 8 39,731 Views 11 Comments
19 8 39,731 Views 11 Comments League of Legends Build Guide Author S0lace Graves Build Guide By S0lace Updated on June 9, 2012
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1
RedMatter92 | July 5, 2012 12:24pm
I might be weird, but for Graves I recommend rushing a Wriggle's Lantern. If against Caitlyn, Ez, Ashe, Sivir or Tristana, the 1600g cost for 30 armor, 23 AD, free wards and a good time farming is too good on Graves. Along with his passive, it is an early game item I feel should be included with more Graves guides.
1
teemoish (2) | June 25, 2012 1:19am
I love this guide, just used it and owned!!
1
Embracing (353) | June 17, 2012 12:56am
+1 Should turn on Comment to vote :P

In-depth details make up for aesthetics

:D

nice elo too
1
cyberfacada (14) | June 11, 2012 10:02am
I thibk that in your build you have lack of HP instead of Quicksilver Sash bring Cleanse because i think you don´t need Ignite and its better you bring Cleanse instead of Ignite and if you bring Cleanse you don´t need Quicksilver Sash instead of that do Frozen Mallet or Trinity Force
1
pauloxisto (9) | June 10, 2012 8:50am
well sir, we have different opinions...
1
TheFruitStealer (4) | June 9, 2012 8:03pm
Flash is necessary for pretty much any AD carry, the instantaneous blink is often the difference between life or death, carrying or dying immediately and being useless. Also Ghost cannot be used at every engagement, due to its CD, whereas the movement speed from Phantom Dancer is always active, allowing you to more effectively position yourself, or to get to where you need to be faster.

Also Brutalizer is pretty bad on AD ranged, no crit chance, no movement speed, no lifesteal, not worth it.
1
pauloxisto (9) | June 9, 2012 7:53pm
Well said sir, but let's see my Point of view:


Graves is an AD ranged that have high ratio on his abilities (0.8 with Buckshot and 1.4 with Collateral Damage). And he's not like another ranged champions, like Miss Fortune or Vayne. Like Ezreal, Graves is a different type of "Carry", because he's not too good with only autoattacks, but also with his abilities.

My Point? The Brutalizer mid game will help you to sustain the lane and getting an amazing damage with Buckshot. I also recommend Frozen Mallet insta PD to increase his survivability and switch movement speed for slow attacks. I just don't like PD for him because atk speed won't help him on his abilities. To provide the mov. speed lost with PD, I get Ghost instead of Flash.


But your argument was nice, good luck with your build!
1
S0lace (1) | June 9, 2012 7:36pm
The reason PD is so effective is because of the mobility it provides from MS as well the reduction in Quickdraw CD. Mobility for all ADs is essential because you need to be able to -position- yourself.

The brutalizer is roughly 1500g, which is half the amount of . This means you're gimping yourself out of 75 AD, and around 12% lifesteal. The armor pen does not scale as well as building a B.F. Sword into a BT. The CDR is not that useful on Graves imo because you're not an AD caster.

25 AD + 15 ArP + 10% CDR vs 55% AS, 30% Crit, 12% MS. Brutalizer in no way benefits getting Infinity Edge as your crit chance will be 55% with PD and IE. This build is meant for you to stay strong throughout the entire game, and Brutalizer drops off hard in comparison into any of these major items.

In regards to Guardian Angel being better than Quicksilver Sash, spending 1k extra on GA over QSS is sometimes not an option and you need a defensive item immediately. GA allows for you to win off being focused assuming you aren't the only strong member of your team. However, the CC removal(Morgana/Kennen ult, suppressions, slows, ignite, exhaust, etc.) ALLOWS you to escape and better position yourself. There's a lot of times where you can bait being opened on, force abilities, QSS and flash behind your team then start killing them.

If death is inevitable, from like a Poppy or Akali, I will prefer GA over QSS, but I stand by QSS being an extremely effective tool throughout mid to late.
1
pauloxisto (9) | June 9, 2012 6:31pm
Phil, you appear in almost all guides that I see, nice work checking the builds! :D


But whatever, nice guide sir, but I think that Phantom Dancer isn't a nice item for Graves. Why? I think Graves has a nice set of abilities and his own style, slow and destructive. Just my opinion, mov. speed doesnt combine with him. You should get The Brutalizer mid game instead it for great harassing :D
1
Phil15 (23) | June 9, 2012 2:37pm
Wow just great job really well done I believe just like you that QSS is better than GA in most occasions.

My friend play with Graves a lot and the part on Leona being one of your bestt support is so true.

Your skill sequence doesnt go with what you said to master in your guide you might want to fix that.

And from experience Sivir cant trade dmg with a graves she has to stay passive and farm and hope for an advantage
+1 btw
1
iownedya (62) | June 9, 2012 9:36am
Your skill sequence is messed up... You might also want to get GA instead of Quicksilver Sash. It is 5x better. Nice guide anyway +1
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