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Spells:
Ghost
Promote
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
Runes
Promote and Ghost
Promote is the best ability for Sivir, much like her crutch to it back in beta days in Summoner's Rift. When she's pushing, take note of the melee pusher's HP. I like to even wait until he's attacking the turret. A well-placed promote can help neutralize a node, and that's your goal here. Once it's neutralized, then you can either fight, run, or stall until help arrives.
Ghost fits completely into Sivir's kit. When you pop your ultimate and ghost, you're going places. Great synergy, and has a shorter cooldown than Flash.
Promote is the best ability for Sivir, much like her crutch to it back in beta days in Summoner's Rift. When she's pushing, take note of the melee pusher's HP. I like to even wait until he's attacking the turret. A well-placed promote can help neutralize a node, and that's your goal here. Once it's neutralized, then you can either fight, run, or stall until help arrives.
Ghost fits completely into Sivir's kit. When you pop your ultimate and ghost, you're going places. Great synergy, and has a shorter cooldown than Flash.
Your goal as Sivir is to go bottom. You'll be focusing on the two nodes there only. Your goal is to draw attention from the enemies so your team mates gain the upper hand elsewhere. If your 1v1 bottom soon turns to a 2v1, then you're doing your job right. Try not to die, and try to push/neutralize the enemy node.
When it comes to late game, I like to roam with an sort of AD champion ally. That way, I can give them my On The Hunt as well as the benefits of Starks. But that's all under subject of circumstances, because one can't predict where you'll be needed when it comes to lategame.
When it comes to late game, I like to roam with an sort of AD champion ally. That way, I can give them my On The Hunt as well as the benefits of Starks. But that's all under subject of circumstances, because one can't predict where you'll be needed when it comes to lategame.
THE MOST IMPORTANT PART OF SIVIR DOMINION PLAY! You need that Warmogs FAST! But here's the kicker: not only do you need to farm, you need to keep pressure on and push. So with Ricochet active, try your best to last hit each 3 minion wave. Remember, if you capture a node, that's 100 gold as well. But also remember, that neutralizing a node doesn't build your Warmogs.
- Early game, you're a distraction, not a killing machine
- Farm your Warmogs!
- Don't die, under any circumstances! It's better to B than it is to die in Dominion, especially if you're ahead in points!
- Late game, you'll be a killing machine. Pop your ultimate and stall those 3 enemy champions.
- Don't fight under enemy nodes; use Promote with a low HP melee minion to help neutralize, THEN attempt to fight
- R > Q > W > E
- Farm your Warmogs!
- Don't die, under any circumstances! It's better to B than it is to die in Dominion, especially if you're ahead in points!
- Late game, you'll be a killing machine. Pop your ultimate and stall those 3 enemy champions.
- Don't fight under enemy nodes; use Promote with a low HP melee minion to help neutralize, THEN attempt to fight
- R > Q > W > E
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