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Spells:
Ghost
Flash
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Introduction
So I saw only a couple guides to this new revamp of Kayle, so I decided to make my own. Kayle is by far one of my favorite heros with her versatility of her abilities. This new edit made her even better in my opinion. A little squishy in the beginning, but at the end can be a real beast.
Yes I also know that the build seems a little weird at first, so do the masteries, but I assure you they do work wonderfully. Once I'm able to (and I find out how) I'll show you some of my statistic(k/d ratio and such). I can do tell you this, I have never had a k/d ratio smaller than 1:1 with this build.
Hope you all enjoy my first guide!
Now I don't have much experience with runes, but for an AD hero its pretty straightforward. Since Kayle excels at magic and armor penetration with both her passive and reckoning, adding more runes to help further increase the armor and magic penetration would be the best choice right?
Greater mark of desolation-(x9)-Greater Mark of Desolation- If your going to go AD, this is one of the better marks you can get. Staking 9 of these will make you pretty formidable early in the game.
- (x9) Greater Glyph of Focus- A slight added cooldown reduction will help in the later parts of the game especially with intervention.
Greater seal of replenishment- (x9)- Greater Seal of Replenishment- The increased mana regen will also help early game. However, by mid to late game, you should not have a problem with mana.
- (x3)- Greater Quintessence of Insight- Magic penetration works fantastic with righteous fury. Once you have malady too, you will be inflicting some serious damage.
Greater mark of desolation-(x9)-Greater Mark of Desolation- If your going to go AD, this is one of the better marks you can get. Staking 9 of these will make you pretty formidable early in the game.

Greater seal of replenishment- (x9)- Greater Seal of Replenishment- The increased mana regen will also help early game. However, by mid to late game, you should not have a problem with mana.

Ok so I know this mastery set is different than most Kayle builds that you see. I prefer to use a 22/0/8 than the more utility based build. The utility build offers more help in the area of mana regen and spells, but since I use more offense build, havoc and the cooldown reduction really helps.



After this point is normally where you can change up items depending on the heros the other teams have.









These are the summoner spells that I am use to, but they can be exchanged for spells like ignite or exhaust.
Ok, so my guide might be a bit weak in the description department, but it is pretty straighforward for an attack damage hero.
All I recommand for a complete domination early game is to harrass majorly with Reckoning and Righteous Fury. Normally you can gain at least 1 kill or an assist within the first five minutes if played right.
Leave me critiques and I'll update periodically. Thanks! :-)
All I recommand for a complete domination early game is to harrass majorly with Reckoning and Righteous Fury. Normally you can gain at least 1 kill or an assist within the first five minutes if played right.
Leave me critiques and I'll update periodically. Thanks! :-)
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