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Early Game Vision

Early Game Vision

Updated on May 21, 2019
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League of Legends Build Guide Author Longinus Build Guide By Longinus 537 Views 0 Comments
537 Views 0 Comments League of Legends Build Guide Author Longinus Build Guide By Longinus Updated on May 21, 2019
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Champion Build Guide

Early Game Vision

By Longinus
Vision Path
Hello, this is my first guide on mobafire and I would appreciate any comments and criticism as I learn this game.

An important factor in getting out of low elo is vision control. Vision control is a team's ability to place strategic wards around the map to know the situation of enemy junglers, scuttler crab, and roaming laners.

The first wards in 9.10 should be optimally placed to show vision of the opposing team's raptor camp. This will allow your team to know the general path of the opposing team's jungler. With scuttle crab spawning in at 3:15 a ward in the bush in the river will fade out at level 1 without being any assistance to the team.

Some other important wards can be placed on the opposing team's buffs to show the position of the enemy jungler and in the top and bot lane river bushes to warn of enemy ganks.

For the middle lane, they are able to judge where to place their wards based on the junglers position of it was given away by the strategic raptor ward. If the enemy jungle is pathing up then ward the top bush and vice versa if they are pathing down.
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League of Legends Build Guide Author Longinus
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