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Recommended Items
Runes: Gold
1
2
Inspiration
Domination
+8 Ability Haste
+2% Movement Speed
+10-180 Bonus Health
Spells:
1
2
More common and aggressive
Flash
Ignite
Items
Ability Order Normal
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Brand
Everything hurts
Jhin
Ideal
Strong
Ok
Low
None
Jhin
Champion Build Guide
Gold card spam
Its really not that complicated build ability haste spam gold cards and have ADC follow up. Its also nice to get them off your ADC or to stun enemy jungle when they try to steal an objective.
Super Runaway
If you go for superrun away everything will be more fouced on the inital first pick and then backing away till its off cooldown. The increased range from rapidfire lets you hit that stun from further away then phantom dancers lets you not have to worry about minons while running away or when going back in.
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