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The only thing i don't like is the lich bane missing, and the spells you picked.
I usually use teleport and flash, and about the mana issues i just go to the jungle for blue buff.
Instead of a flat +140AP (because the passive won't stack), you get (at 3000 mana) 135 and 25 mana regen. The passive won't take effect, obviously, but you should easily reach OVER 3k mana, which means more AP. In fact, you hit the 140 AP mark at 3167 mana...
Try it, it's just better.
I've always found Ghost to be a lot more useful overall than Flash; there've been a large number of times I've snagged that tough kill because I was able to get close enough to fire my rockets at that annoying champ that consistently got away with only a half a bar of health. The goal of this build is to pump out as much damage and get as many kills as possible, so to that end, I find it a lot more useful.
@DarthEVIL: Good idea about the alternative runes. Like I said, this is my first guide, so I'm still ironing out the kinks, lol. And I'll have to play around with the mp/5 vs flat mana runes. I'll update this as I go along.
Thanks for the tips and comments!
and u might wan to include alternative rune