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Hell from above, Corki initiation/carry build
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Missile Barrage: Has an incredibly short cooldown, it is best that you wait awhile after first getting the skill so Corki can load more missiles and give you much more firepower, this is critical for harassing as it can dish out tonnes of damage and kick your opponent out of lane for quite some time
Gatling Gun: Has a longer cooldown but is a vicious attack when used at close range, it doesn't do much damage at a longer range as its arc of fire is wider and less accurate. If your in a fight, pop it and get really close to your opponent.
Valkyrie: Good for initiating and escaping, if your desperate in a fight, it is also good to pop right on top of them as the trail of fire you leave does great damage if your enemy is crazy enough to stand in it.
Gatling Gun: Use only when your going into a fight, it has a fairly long cooldown so you may not have it for an upcoming fight if you use it on minions
Valkyrie: Use for initiating and escaping, it is also incredibly useful for ambushing as you can jump over walls and catch many opponents unawares.
Late Game: Is the exact same for early game for both Valkyrie and Gatling gun, when you have phosphorus bomb, use it to reveal bushes if you are worried about ganks, phosphorus bomb is a bad ability but if you are worried about constant ganks then this is a life saver.
How to Fight: When you do want to fight this is the combination of attacks I reccomend
IF you opponent is a ranged champion like Ashe (for example):
Valyrie at them, exhaust, gatling gun and then ignite. If you have missile barrage then spam the hell outta it at them, gatling gun is a short range attack so exhausting is key to keeping up a long devastating barrage of fire.
IF your opponent is a melee champion like Jax (for example):
Simply run at them, they will want to engage you as Corki is fairly squishy, if they engage, pop gatling gun. This can now go two ways
IF your enemy stays to fight while gatling gun is up:
If your health can stand taking the attacks, keep firing at them until gatling gun wears off then valkyie out of range, they will want to pursue you because by then you will be fairly low as will they, turn around exhaust them, fire missiles and when Gatling gun comes off, use it. When they run, use Valkyrie and then ignite them.
IF your enemy decides to run:
Valkyrie, exhaust, gatling gun, missile barrage, ignite. This is not a guaranteed kill but it will definitley force them out of lane if you play your cards right on the engagement
Pick your ground, usually if they fight on their own terms then you will not be successful, fight when you are ready for it. If they want a fight and you are wondering whether you can win, don't hesitate to valkyrie to safer grounds and rethink your strategy.