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Tryndamere Build Guide by dreadrun

Top How i have fun, playing the crit king

Top How i have fun, playing the crit king

Updated on May 11, 2017
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League of Legends Build Guide Author dreadrun Build Guide By dreadrun 1,813 Views 0 Comments
1,813 Views 0 Comments League of Legends Build Guide Author dreadrun Tryndamere Build Guide By dreadrun Updated on May 11, 2017
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Spells:

LoL Summoner Spell: Teleport

Teleport

LoL Summoner Spell: Ghost

Ghost

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introductions

im dreadrun, this is my first guide ,i been playing league for about 2 years now and half of that time i played tryndamere, i love this character, and i of course have played him the usual split pushing, massive damage dealing, team fight advoiding, highly kiteable crit king you all know and some love XD. then once i felt i master this playstyle and its lack of depth and versatility i longed for something more.and so the search began, i played him with all lifesteal, i played him with tank items, i played him hybrid for a long time looking for a balanced build that could offer something more. then recently while playing around with a rageblade build, inspiration hit and i came up with my now favorite build for tryndamere. i hope you look it over try it out and find the depth this build offers and enjoy playing this newb friendly champ once again.
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Pros / Cons

pros - more surviabily
- stronger team fight synergy
- can still blow up squishes with surprising ease
- fun
cons - not as much damage as infinity trynd
- full build is fairly expensive
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Runes

when it comes to runes, i picked the 3 crit chance quints because this build requires you to have 100% as early as possible, with 2 items and full rage with these quints you get 100% crit. you may now check mark this requirement off our list. then the basics for an ad attack champ, lethality marks, armor seals and MR gylphs. makes sense
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Masteries

12/18/0 - being a burst build, thunderlords and the cdr reduction in cunning help give this build early damage and increased kill potential, the 12 points in ferocity help augment this.
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Items

i usually start dagger and refillable pots, as i mentioned in runes, you build PD and Shiv to give you a combined crit chance of 60%+ 5% from runs which gives you 65% base and 100% with full rage. after this you build ICEBORN GAUNTLETS. no you say, are you crazy and just ......WHY, let me tell you it gives us a good chunk of armor, it gives 20% cdr and a slow from our spin and more burst, followed up by the black cleaver, for armor pen, health and to complete our 40% cdr goal, this is our core and turns tryndamere into a tanky, burst busier who can still blow up squishys. i then get sterage's gage to increast my burst and give me a nice sheild and either the Maw or Scimitar depending on how much cc im facing for MR, Yes you do lose raw damage but you now have a champion who can better work with your team, who is no longer a one hit wonder. remember despite the toxic players you come across, league is a team game, and this trynd is a team player
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Spells

i take teleport because its so versatile, and i take ghost to give me the ablity to run down, or run away depending on the situation. i find ghost shorter cd with your spins low cd makes flash basically obsolete. ignite and exhaust can replace ghost in some match ups
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Skill Sequence

get q first, for heal and ad, helps you tremendously in lane then get E, E is your EVERYTHING in this build and the whole reason why building ICEBORN works. your spin normally has a long cd 13 to 9 seconds depending on rank. but you built 100% crit and with your core items have 45% cdr. its all in the fine print. every time you crit on a champion you take 2 seconds off your CD, with your 45% cdr you will basicly spin every 2-3 seconds,which means you spin, you auto, proc iceborn, you slow, you hit them until you can spin again. you can engage and disengage with ridiculous ease, then grab r when you can and your w last because why not.
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Summary

now you should be able to understand why this works, and yes you won't have the raw damage crit infinity trynd has, but you trade that for surviablity and versatlity. can can still blow up squishys and handle most tanks. if you want, you can switch out iceborn for trinity or even lich bane and go ap and still get good damage as long as you keep the 100% crit and get at least 30% cdr they do work, and because your spin is on such a low cd they team fight better then infinity trynd, but suffer from the same survivablity issues. with my recomended build you also empower your rage, once gage procs you gain damage with 25% to base ad, with Maw you gain 20 extra attack and lifesteal and your q gives you bonus damage for missing health and you should have full rage while enraged so for that 5 seconds you also have 100% crit. the synergy is astounding and brings a bit more depth to a famous auto attack champion. point and click has never been so much fun :)
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League of Legends Build Guide Author dreadrun
dreadrun Tryndamere Guide
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How i have fun, playing the crit king

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Teamfight Tactics Guide