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Spells:
Heal
Flash
Items
Ability Order
Get Excited! (PASSIVE)
Jinx Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Sivir
Synergies
Ideal
Strong
Ok
Low
None
Introduction
+ Jinx has really good attack speed.
+ Jinx's fishbones has bonus attack range and damage so it is easy to poke using it.
+ Her passive is good for chasing and escaping enemies
+ Fast at pushing lanes and good at farming/last hitting
- Jinx doesnt have any escaping abilities so it is easy for junglers such as Lee Sin/Kindred to gank the lane.
- If Jinx doesn't have enough farm or kills, she may fall behind from other adc's such as Vayne or Lucian
+ Jinx's fishbones has bonus attack range and damage so it is easy to poke using it.
+ Her passive is good for chasing and escaping enemies
+ Fast at pushing lanes and good at farming/last hitting
- Jinx doesnt have any escaping abilities so it is easy for junglers such as Lee Sin/Kindred to gank the lane.
- If Jinx doesn't have enough farm or kills, she may fall behind from other adc's such as Vayne or Lucian
Passive:
Jinx's passive is good for chasing or escaping the enemies as she gets a speed boost up to 150% movement speed.
Q - switching guns-
Mini gun:
This gun is good for hitting enemies in short range.
Fishbone:
This gun is good for hitting your opponents from a far distant.
W - zap:
The range of this ability is slightly longer than your fishbones. This is good for slowing enemies down so you can catch up with your opponents or escaping from them.
E - (forgot the name of this ability):
This ability is good for escaping your enemies as it is an ability to stop them. Also, it is good for chasing because this ability stops the opponent from running.
R - Death Rocket:
This ability is good for finishing off your enemy.
Jinx's passive is good for chasing or escaping the enemies as she gets a speed boost up to 150% movement speed.
Q - switching guns-
Mini gun:
This gun is good for hitting enemies in short range.
Fishbone:
This gun is good for hitting your opponents from a far distant.
W - zap:
The range of this ability is slightly longer than your fishbones. This is good for slowing enemies down so you can catch up with your opponents or escaping from them.
E - (forgot the name of this ability):
This ability is good for escaping your enemies as it is an ability to stop them. Also, it is good for chasing because this ability stops the opponent from running.
R - Death Rocket:
This ability is good for finishing off your enemy.
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