Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Ignite
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Lore
His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.
So I was playing around trying different builds on Olaf and I wanted to know what a Tanky/Crit Olaf was like. I tried different items on each game until I came to this one. I just dominated everyone that came at me. One game I had about 600 health on me left, I saw this pantheon coming through the bush, I used Ragnarok and ran at him he tried stunning me (fail), I used reckless swing took a big chunk of health from him, shredding him with basic attack, he tries to run away I used undertow to kill him. Maokai comes out of nowhere and roots me, I use reckless swing followed by Vicious strike for the life steal and spell vamp, I use Reckless swing every time it is available, And Double kill. :)
Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Olaf throws an axe to a target location, dealing 50/90/130/170/210 (+) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.
If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
I love using this build to slow down or finish my enemies.
Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+ [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
I use this skill when I am low on health to regain my health because of its lifesteal and spell vamp;
Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
Olaf deals 100/160/220/280/340 true damage to his target and inflicts 40/64/88/112/136 true damage to himself.
Our main skill inflicts true damage this skill is ridiculously strong, use when available.
Ragnarok - Olaf is immune to disables, has increased armor penetration and reduces incoming damage.
Active: For 5/6.5/8 seconds, Olaf is immune to disables and reduces incoming damage by 20/30/40.
Passive: Olaf has 10/20/30 increased armor penetration.
Awesome ultimate use when fight against someone with a stun or root and etc.
like pantheon, maokai, etc.
BUILD CORE
Mercury's Treads
+25 Magic Resist +35 Tenacity UNIQUE Passive: Enhanced Movement 2 (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Tenacity effects do not stack) More magic resists and tenacity AWESOME :)
Guardian Angel
+68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 750 Health and 375 Mana. This effect can only occur once every 5 minutes.
Armor Magic resistance Revives your champion OMGG ULTIMATE armor :D
Infinity Edge
+80 Attack Damage +25% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. Damage + Critical FTW and it increases Critical hit damage
Phantom Dancer
+55% Attack Speed +30% Critical Strike +15% Movement Speed
(2 of these) Movement speed + Attack speed + critical Strike how much more can you want?
Youmuu's Ghostblade
+30 Attack Damage +15% Critical Chance UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown. My favorite last item for olaf because it adds armor penetration attack and critical chance.
Mercury's Treads
+25 Magic Resist +35 Tenacity UNIQUE Passive: Enhanced Movement 2 (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Tenacity effects do not stack) More magic resists and tenacity AWESOME :)
Guardian Angel
+68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 750 Health and 375 Mana. This effect can only occur once every 5 minutes.
Armor Magic resistance Revives your champion OMGG ULTIMATE armor :D
Infinity Edge
+80 Attack Damage +25% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. Damage + Critical FTW and it increases Critical hit damage
Phantom Dancer
+55% Attack Speed +30% Critical Strike +15% Movement Speed
(2 of these) Movement speed + Attack speed + critical Strike how much more can you want?
Youmuu's Ghostblade
+30 Attack Damage +15% Critical Chance UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown. My favorite last item for olaf because it adds armor penetration attack and critical chance.
Hope you like it this is my second build I tried my best on this guide RATE AND COMMENT thank you ;) Oh and please Try the build before down voting or leaving a trolling comment And post any good game scores with this build and I'll happily post any pictures of matches you've had thank you :)
You must be logged in to comment. Please login or register.