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Other than that he's pretty useless I'd say.
Great champ for baiting out lanes to keep people from farming.
I wouldn't take him to top lane in the current meta he's too squishy.
This would be good against people with close range engage sets, specifically those without major escape abilities or on-target abilities!
Turrets bring massive sustain among other things:
1. High return for low mana output.
2. Ensures more CS through higher dmg AA's.
3. More consistent lane pressure through higher dmg A's.
4. Creates less pressure to hit with 'W'.
5. Appreciates the value of 'E'
6. Surprise element - a low damaging 'W' and only a single turret may give over-confidence to an enemy, but surprise!! Deploy bot / grenade.
Rockets, on the other hand, are more mobile and have greater range and control. Fan damage to multiple champs is easier and far more likely than from a beam, especially when that beam is programmed to fire simply whenever the turret reaches 100%.
So I would be inclined to think that where it's at seems good but ... it really depends on how mobile you need to be and whether you still need that sustain.
I would think for laning phase you would still at least want to prioritise 'Q' levels 2&3 over rockets but that's just my trivial analysis compared to your vast experience. And then there's playstyle preference... *yawn* I'm going for coffee brb *deploy turret* ;p
I love the new Dinger :D
It might feel kinda weird getting the lower dps from the turrets, but it's honestly a small sacrifice for a better kit. He's more versitile now and having 3 turrets at start makes things go way more smoothly.
Great champion! :D
Ask me anything, on-topic or off:
Just please make proper use of the comment "reply" system to keep things organized, thanks!