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You will rather have less money. in most games, you will barely make it to build one or two of those items. Rabadons is good if you are a ap Janna, but on full support, it is far too expensive. It seems to me like you are trying to make a carry/support hybrid build, rather then only support. This will lead to the problem, that it might make you a little bit stronger as in, only you. If you rather go for aura and team items, you will make your whole team stronger which is more important then Janna having ap.
I must admit I have rather rushed through your guide. But one moe important thing: you should start with more wards. Consider the enemy having a pink, which makes you loose one ward instantly. if you have gp10s as Quinns, you will do fine. It is far more important to stay in lane early to get as much advantage over the enemy team as possible. if you have to go back early because of wards, your adc might be in too much danger to actually farm properly. You will have your philosophers then, but what use is it if you get outfarmed in lane for that and might actually lose the lane through it? It is too risky to rush philosophers like that nowdays.
Hope that some of my comments make sense to you guys and that they're usefull^^
if you'd like me to comment more, let me know-just in case i'm being helpfull-trying to
Greetings,
Roselight
Forgot Philostone in your core, despite gimping your laning phase in order to rush it. Your final items are outrageous, I have no idea how you get that much money. Suggesting that Janna doesn't need boots = instant -1. No matter how fast a champion goes, they need boots (with 1 notable exceptions, adcs can trade boots for Zephyr if they have a nunu). Ohmwrecker and Zeke's are really inefficient items. I disagree with Janna "needing items to be useful", as the shield does so much without AP. In general, supports are defined with their ability to function well without items. Blitz is really dangerous against Janna still, if he hooks her she dies.