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Jarvan Guide for S8 ( a.k.a ADC Killers ) and on how to kill
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Choose Champion Build:
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Welp it break time now may as
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Runes:
Precision
Resolve
Spells:
Challenging Smite
Flash
Items
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
2 Guides in ONE DAY?!?!?
This will lots of you Jungle mains mad at me but please hear me out on this and comment below that i am wrong or not ok?...ok let start. So for the first rune of Jarvan is conqueror...Junglers:"REEEEEEEEEEEEEEEEEEEEEEEEEWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE FCK THIS GUIDE IT SHOULDNT LIVE FCK YOU TOO AND YOUR NAME AUTIST KID" LOOK HERE YOU FCK LOWLIFE GAMER LAZY PIECE OF **** IT MY GUIDE AND MY OPINION SO SHUT THE **** UP AND LISTEN TO BE *****...ok now that out the way the reason why conqueror is good for jarvan is because of his passive which makes it useful plus it can deal more damage whenever you are ganking enemy and whenever the enemy start playing aggresive against your ganks you can always deal more damage to him anyway :v but this is only useful when you already have ult and the enemy pushing tower so i suggest doing top lane ganks instead of ADC but that it ok if you go Bot too and for those who are saying that it isnt good for jungling well wwat the main purpose of jungleing?...ganks are important too you know. The second rune is Truimp since most of his skills are based on executing the enemy like his ult which deals massive damage his passive which is really good for securing kills and all plus E if your good at aiming. Next rune it Legend Alacity because most of the time you use your E to get more attack speed too so if you kill and enemy using E it can stack up your E passive with rune passive too which is a good rune of choice. Coup De grace is a good item agaisnt champions with Low-Health like ADC...More ADCs and stuff like that and Junglers are meant to kill off your Bot lane really easily too so this is the best way to rid of ADC faster than normal. The 2nd to the last skill is Bone-Plating since most the time you will enter a team fight first before your tank and ult so that your there target is you while you kill them off and making you durable everytime they attack you in your cage of doom. The Last rune is Conditioning since Junglers are supposed to be deadly and durable at late game so i said why not Conditioning since that what a true Jungler is.
It like the Jhin guide all over again :). So for the first item for Jarvan is Skirmish's Blade and it enhancement which is bloodrazor, so the Blade is not what your looking for no surprise but Challenging smite is what you need to be so fck tanky in Early, Mid, and Late game and it will stack with ninja tabi which is really good and it purpose to charge into the enemy and survive long enough to kill them all, for bloodrazor it for his E so that he can attack faster and kill enemies faster but that not we are looking for but it for the UNIQUE passive that every AA deals 4 percent of the unit health which is good for jungling faster and it can stack with Blade of the Ruined ( the reason why i picked the item ) so that you can kill even faster than ever before plus it can also benefit from your passive bonus damage. Adaptive Helm is the best item for mana since he need the mana at early game and the damage reduction from pesky mages that keep on ccing you every SINGLE ******* TIME so this a realy good item for jarvan. The reason why i picked Sterak's Gage for Jarvan is because of it 1st not 2nd passive because it can stack with his passive alot better making 50 percent of you phy damage as bonus damage which an stack with his passive, for it 2nd it ok but it good for Bruisers mainly :v. The last but not least is black clever OR Lord Dominicks regard because of Q that can lower your enemies armour but either way Black Clever is good for stacking your Q to deal more damage with your abilities, AA, and passive damage so to kill fast and the extra cdr is good for fast skill casting too plus the health which makes you tanky than ever
Ok let start of with a breathing exercise since there will be many things to explain so daisy ( Ivern Reference ) with me now. So for Jarvan P is that everytime he hits an enemy his first AA deals bonus damage and refreshes everytime he hits soemthing new. For his Q he extends and strikes the enemy and lowers there armour which is really good for Lane poke ( if you do jarvan Top ) and for faster jungle clear and when you have use your E first you will immediatly be in it position while knocking nearby enemy so use this when there a teamfights about to happen and your the to start it or gank nearby Lanes if possile. The W is a free shield which slows nearby enemies for 3 sec so use this after ulting so that you can tank the damage and kill everyone in your cage of doom. For his ult, it where he just jumps and terraforms the earth around him making a cage where it unpassable but it really easy to escape IF you have any flicker or dash. So for the followinf are the sequences. 1st: E, Q, R, AND W if your going in teamfights, 2nd: R, W, Q, AND E if you accidentaly pressed the ult button first before the E AND Q but it deals massive damage either way.
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