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Build Guide by talal

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League of Legends Build Guide Author talal

Jarvan jungle ( crit/damage )!

talal Last updated on March 11, 2011
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Jungle Role
Ranked #29 in
Jungle Role
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Hello guys this is my jarvan jungling build with smite ! k first of all u need atleast dps runes to complete this and do it carefully as i say !


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As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, Garen.

Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: ''His eyes never seemed to look at you, only through you to something he could not look away from.'' One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find ''atonement''. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

''There is only one truth, and you will find it at the point of my lance.''
- the ''last words'' of Jarvan IV at his failed execution

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Tips by LoL

Playing as Jarvan IV

    You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
    Split your basic attacks on different champions at the beginning of fights to maximize damage.
    Use Demacian Standard as a scouting tool when worried about incoming enemies.

Playing against Jarvan IV

    Keep out of the path between Jarvan IV and his Standard to avoid being knocked up.
    Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it.

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Pros & Cons


can knock up enemies
very good 1 vs 1 champ
Aoe slow


Mana dependant
Ult can sometimes be hard to use

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greater mark of malice - for extra chance to crit ur minions while jungling
greater seal of resilience - u need extra armour since ur jungling ! this rune and ur 'E' ability wich is demacion standard give high amount of armour while combined together
greater glyph of focus - need ur CD reduction since u can use ur sheild earlier than ussual
greater quintessence of resilience - u need extra armour since ur jungling ! this rune and ur 'E' ability wich is demacion standard give high amount of armour while combined together

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I go 21/0/9 for advanced DPS and better jungling ! or u could go 0/21/9 if ur having a difficulty at jungling !

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Summoner spells

Spells u should get :
Ghost - great spell i use it for almost every single champ i use its great for chasing , fleeing or getting to team fights faster ! just an awesome spell !
Ignite - u need this spell for jungling and getting kills with champs or stop healing on fiddle , or a life steal yi
Exhaust - very great spell to follow an enemy when needed.

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Skills and skill sequence

Martial Cadence
Jarvan IV's first attack on his target deals 10% of the target's current health as bonus magic damage, this caps at 400 damage. This effect cannot occur on the same target for 6 seconds.

This is ur main jungling passive it gives 10% extra damage for first hit which lets u destroy the minions
Dragon Strike
Jarvan IV extends his lance through his opponent, dealing 70 / 120 / 170 / 220 / 270 (+1.10 per bonus attack damage) physical damage and lowering their armor by 10 / 14 / 18 / 22 / 26% for 3 seconds. If its lance contacts his standard it will pull Jarvan IV to its location, knocking up all enemies in his path.

Cooldown 9 / 8 / 7 / 6 / 5 seconds | Cost 40 / 45 / 50 / 55 / 60 mana |

Good skill especialy when used with demacian standard
Golden Aegis
Jarvan IV forges a shield protecting him for 50 / 100 / 150 / 200 / 250 (+20 / 25 / 30 / 35 / 40 per nearby enemy champion) damage for 5 seconds and slowing surrounding enemies by 15 / 20 / 25 / 30 / 35% for 2 seconds upon activation. The shield adds more mitigation for every enemy champion nearby when activating.

Cooldown 20 / 18 / 16 / 14 / 12 seconds | Cost 75 mana |
another main jungling spell u need to sheild urself with this everytime ur hitting a minion and it comes up


Demacian Standard
Passive: Grants Jarvan a bonus 10 / 14 / 18 / 22 / 26% attack speed and 10 / 14 / 18 / 22 / 26 armor.

Active: Jarvan IV throws a Demacian flag to a nearby area, dealing magic damage to enemies in the area and granting his passive benefits to nearby allies and again to himself for 8 seconds.

Cooldown 12 seconds | Cost 60 mana |
Another main spell this gives u armour and attack speed thts why i intend to get this highest rank first
Jarvan IV heroically leaps to an enemy champion, dealing 200 / 350 / 500 (+1.5 per bonus attack damage) physical damage and creating a circle of impassable terrain around them for a 3.5 second duration. Jarvan IV can destroy the area by activating it again. Champions can still leave or enter the area by using teleport abilities.

VERY VERY AWESOME ability imagine trapping a champion inside it and ddestroying him while inside and he doesnt stand a chance to go out unless he uses flash !

The sequence is simple ! place ur demacian standard behind ur enemy tht yould like to rape and then quikly use ur dragon strike towards the flag and knock up ur enemy use ur ult and keep attacking right when the ur ult goes out u use ur sheild then ur flag then dragon strike knock him up if he still didnt die then good luck !

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k this is a jungling way for jarvan wihout smite !
As u start grab aand aand go to the double golem rank up ur sheild first when they respawn attack them , press ur sheild and pop health potion as u kill the first one aim to the second one use ignite if needed and finish the other golem off ! u will need to get back since ur low health and buy a health potion and get over to wraiths throw ur flag in the middle of them and use a shield and finish them off use health potion if needed go to the wolves finish them off and put a rank on the flag head to the double golem and kill them ! then tele back and get razors if u can and go kill the wraiths as u kill the wraiths ull hit lvl 6 make sure u get razors before doing it ! after u get razors head to the blue golem ull have a point on dragon strike put the flag behind the blue golem and use dragon strike and knock him up use ur sheild and smite and keep pressing ur moves any time they come after u finish head to red buff and do the same thing as u did at blue golem after tht keep jungling around for availabe creatures till level 6 then go and gank !

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ty for looking at the build and plz try it before commenting !