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Spells:
Flash
Cleanse
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Introduction
This guide is NOT for absolute LoL(Nidalee) beginners, I WON'T explain what each skill does. It's just how do I play and why I do so.
*WARNING! THIS GUIDE IS OUT OF DATE, I'M NOT PLAYING LIKE THIS ANYMORE!*
I'm not native speaker so please excuse my eventual grammar mistakes.
Spells to get:
Why this one? Nidalee is excelent escaper. You can use cleanse + pounce + (flash), then you are million kilometres away from your enemies. It saves your *** so many times, and when combined with
The flash-pounce combo is just amazing for escaping or catching up, you won't find any better spell than this one. However, use it wisely, it's cooldown isn't 10 sec...Acceptable spells:
While Flash is almost nessesary, you might change Cleanse for one of theese:
Nidalee says NO to the rest!
Greater Mark of Insight
for punishing everybody who dares to stay in range of Javelin toss. In this build I prefer theese over
15 ArP Greater mark of desolation
Greater Mark of Desolation
are great in early game. It stacks with yout main harrasing tool - auto attack. Also affecting cougar Q, but that's it. Your other abilities are calculated from AP! Think about the runes you really want.
6,8%
Greater Seal of Evasion Expensive like hell, but the best choice for you since Nidalee is vulnerable to all physical based heros like Yi or Xin Zao.
11 MP5
Greater Seal of Clarity Cheaper and usable option, even after the nerf.
27,5 AP
Greater Glyph of Force AP per lvl because leveleling with Nida is just fun, normally I have 2-4(5!) lvl adventage when going solo lane.
23,2 AP
Greater Quintessence of Force The very same reason as above.
78 HP
Greater Quintessence of Fortitude Extra HP is always nice, but isn't needed that much this time
First spell:
If you are going for first blood and you don't have a jungler, take
If you aren't going first blood and you have a jungler, take
If you aren't going first blood and you don't have a jungler, take
If you are going for first blood and you have a jungler, take
Taking
Conclusion?
heal >
trap >
spearMaxing:
Max
Doran's Ring Health is important at begining since we aren't taking HP runes, mana regen and AP are self-explonatory.CORE:
Mercury's Treads I personaly prefer these because of the MR and 35% CC reduction, it gives you really good survivability
Morello's Evil Tome solves mana regen + gives nice AP and CDR, great item, thanks riot ;o)
Lich Bane, the reason why u destroy buildings so easily even without AD, just spam your abilities and let your enemies feel what 100% AP in damage means
Rabadon's Deathcap's AP boost... awesome, nothing to say more
Void Staff against MR stacking late game6th is
SITUATIONAL:
You propably won't reach this point.
Zhonya's Hourglass The armor won't help you much late game - Tryndamere still kills you in few crit hits. However, the active will.
Banshee's Veil is always a good choice. HP + MR + bubble helps you a lot.OTHERS:
Haunting Guise is quite considerable item. If the oppositing team have mostly squishy heros with low MR, you want to buy this. With your runes u have nice 28,5 flat MrP which is enough to deal almost full damage to those squishies. I would pick it after making
What to say... right using needs practising and... luck.You can start using it at rank 2-3 if you are about 70% sure it will hit your target. Nidalee is mana hungry at low levels and when you miss, it's just wasting mana. For this reason, if you are laning with someone, wait for any stun/snare/slow and HIT! But remember, don't aim too long, just toss it before your target escapes.
On higher levels feel free to use it anytime u want to. Scout bushes, steal kills (seriously... don't), whatever. Mana shouldn't be problem even without blue buff.
Another picture, woooo!

Legend:
RED = killing at towers
PURPLE = early usables
STARs = WARDS if your team is so pro and buys them
-->
WHITE = Dragon/Blue/Red stealing? Yes, please.
ORANGE = don't forget to pouce!





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