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Karma - She has it all
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Spells:
Teleport
Flash
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Introduction
She has high burst damage
A Slow for enemies
A speed up for you and an ally
Aoe dmg
Group and self heal
Escape abilities
Gank abilities
an amazing dmg reduction shield.. that hurts!
Wow she is good :D
Why teleport and flash?
Teleport allows you to mid effectivly, and have map control... tower saving, tower killing, ganks, quick shopping trips. Its one of my favorite spells for any caster
Flash, well its flash. Love it or loath it, it can get you in and out of situations. Combined with your slow and your shield and your hard to stop
Teleport allows you to mid effectivly, and have map control... tower saving, tower killing, ganks, quick shopping trips. Its one of my favorite spells for any caster
Flash, well its flash. Love it or loath it, it can get you in and out of situations. Combined with your slow and your shield and your hard to stop
Get a point in everything early...
but always start with your shield!
Why? It does the same amount of damage as your fans... but you can cast it on a minion with your ulti on it... you stay at the back of your minions... the enemy champs are hitting your front line minions. You pop a shield on your minions and you take a big chunk of life out of both enemy champs and all minions around! ... all from the safety of far away. Its a great harras tool.
Focus on leveling your fans first then your shield with your tether last, as this focuses on dmg output (and heal ability).
but always start with your shield!
Why? It does the same amount of damage as your fans... but you can cast it on a minion with your ulti on it... you stay at the back of your minions... the enemy champs are hitting your front line minions. You pop a shield on your minions and you take a big chunk of life out of both enemy champs and all minions around! ... all from the safety of far away. Its a great harras tool.
Focus on leveling your fans first then your shield with your tether last, as this focuses on dmg output (and heal ability).
The item build focuses on AP and HP combo from rushing your rod of ages. This will give you a lot more survivabilty and dmg output then the other team will think!
By late game if your still playing, you cna start thinking about other items that are situational. Such as more HP (spirit visage) More magic pen (void staff) Or more survivabilty (Zhonyas).
What you dont need is more mana, Karma is not mana hungry at any point.
By late game if your still playing, you cna start thinking about other items that are situational. Such as more HP (spirit visage) More magic pen (void staff) Or more survivabilty (Zhonyas).
What you dont need is more mana, Karma is not mana hungry at any point.
With your dorans ring you can last mid lane until you can buy catlyst with ease, then port back to continue the farm.
Harras with ulti on your shield (on minions) use your teather to slow any champ that charges you
Use your fans to heal your self. Do NOT under estimate the heal on the fans, it will keep you in lane very well.
Just be aware of ganks, the worst enemy for Karma is a stun... so watch those misses, buy wards for the side bushes if you are getting ganked.
Harras with ulti on your shield (on minions) use your teather to slow any champ that charges you
Use your fans to heal your self. Do NOT under estimate the heal on the fans, it will keep you in lane very well.
Just be aware of ganks, the worst enemy for Karma is a stun... so watch those misses, buy wards for the side bushes if you are getting ganked.
You should have your rod of ages and start building its power and get the ionian boots too.. with this you cna really start doing some damage whilst having great survivability. Start building your deathfire cap and your laughing, your dmg output in burst will be very high, combined with your ability to pop a shield (more dmg) and a speed up on an ally at the same time, and in time fights you can save most people from harm.. or gaurentee those kills.
Save your stacks for use.
99% of the time you want to usue your two stacks on your shield for dmg output and your fans for heal in a team fight.
if its an escape or gank situation, mantra on your teather does speed you up (or slow them down) considerably.
By late game, spirit bond is also doing some very high damage output, it can clear a creep wave alone (run in a semi circle around the mobs).
99% of the time you want to usue your two stacks on your shield for dmg output and your fans for heal in a team fight.
if its an escape or gank situation, mantra on your teather does speed you up (or slow them down) considerably.
By late game, spirit bond is also doing some very high damage output, it can clear a creep wave alone (run in a semi circle around the mobs).
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