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This build works fantastically! even better than the normal hybrid build IMO because of the huge atk speed gathered at the beginning.
I find that the building order of the last three items is situational. I fancy hextech revolver then Sheen for most of the time, last longer in fights, esp 1v1.
Thank you. I haven't looked at this guide for a long time, and the Sheen is meant to just take advantage of the "burst" from activating Kayle's skills(like Reckoning and Righteous Fury) so there'd be an extra ooomf, but yeah, Hextech is very useful as it serves as additional spell vamp for kayle.
I find that the building order of the last three items is situational. I fancy hextech revolver then Sheen for most of the time, last longer in fights, esp 1v1.
i hope that it is that i am only a lvl 7 cos i i only nearly dont die but i nearly make no kills
i do have much assist but when playing whit my inreal friends they all say i should have more kills anyting you may think that will help me...
I feel bad for the -1. :(
Sorry dude, but this ain't a killer build, as I've stated earlier in the guide.
If you want more kills, I advise you to drop Milady for something else, e.g. Phantom Dancer or Madred's Bloodrazor. You can also try to replace both Nashor's Tooth and Milady for Phantom Dancer and Madred's Bloodrazor/Rabadon's Deathcap but our cooldown reduction would be insufficient. Maybe you can opt to switch out Hextech, instead of Nashor's Tooth. Also you can try taking Mejai's - since you almost don't die with this build as well as get a lot of assists - turning those into AP - will make our 3 skills more powerful, on full stacks, Reckoning dealing an additional 160 damage, more awesome heal, and a very damaging splash with Righteous Fury. I don't use snowball items often though, as it tends to give me a bulls eye target... Enemies would always want to reduce your stacks.
Kayle's not that crazy anymore lategame, her AD and AP doesn't go up the way they used to before the nerf - some Kayle players I talked with claimed as well that her late game power is gone, if not, greatly diminished. Meaning to say, she cannot be a main carry anymore, just a support/2nd carry, IMO, or at least, cannot go toe to toe late game. She still kicks *** early-mid though.
i do have much assist but when playing whit my inreal friends they all say i should have more kills anyting you may think that will help me...
+1
Seems good.
Note that in your masteries section you put Perserverance instead of Perserverence. I made that mistake before too. ^-^
They sound almost the same D:
Thanks a lot, RP! :)
P.S. Malzahar rocks
I'll edit it later.
Seems good.
Note that in your masteries section you put Perserverance instead of Perserverence. I made that mistake before too. ^-^
How about considering Madred's Bloodrazor as one of the items?
It is viable, however, I haven't tried it yet as I think Bloodrazor should instead be carried by an ally with higher AS or someone like
A little note for you that I've discovered. Rushing a Rabadon's really gives you heavy midgame nuke with your Q. It's quite possible to have around 300 to 400 damage in the level 11-14 range. Rather nice for initiating or just blasting a target or even finishing them off. The more you use your q the better you do.
Also it's worth considering getting a philo stone early. I've been starting with a regrowth pendant and upgrading that as well as getting boots on my first trip back. The extra gold is a life saver if you're losing last hits to your laning partner.
I'm not fond of Philo stone except if I'm playing alistar or another support, However, it is very viable for a support Kayle. I'm sorry for the delay in my response, I was busy with school.
I'll edit this guide after I get some free time. :)
Thanks for all your inputs, mate!
Also it's worth considering getting a philo stone early. I've been starting with a regrowth pendant and upgrading that as well as getting boots on my first trip back. The extra gold is a life saver if you're losing last hits to your laning partner.