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Runes: RUNES
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Primarary SPELLS
Chilling Smite
Flash
Items
Ability Order Abillities build
The Darkin Scythe (PASSIVE)
Kayn Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
GAMEPLAY VIDEO
KAYN JUNGLE GAMEPLAY l PATH, BUILD & GUIDE | SEASON 11 | Patch 11.5
https://www.youtube.com/watch?v=2zhty93K6ZQ
https://www.youtube.com/watch?v=2zhty93K6ZQ
SKILLS DISCRIPTION
[P] (Passive) THE DARKIN SCYTHE KAYN
Kayn wields an ancient, sentient weapon that battles with him for control. Dealing damage against champions causes them to drops orbs that are automatically collected upon leaving combat, filling a bar above Kayn's portrait.
Once the bar is full, he can choose to either be overwhelmed by Rhaast or expel him to become the Shadow Assassin, based on whether he has damaged more melee or ranged champions, respectively. Once primed, the other option becomes available after 4 minutes. Kayn can continue collecting orbs for his other form to reduce the wait time.
The transformation can only be performed by interacting with Kayn's portrait while on the su
[Q] REAPING SLASH KAYN
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 Cost: 50
Kayn dashes forward, dealing 75 / 95 / 115 / 135 / 155 (+0.65 per bonus attack damage) physical damage to all enemies he passes through before flourishing his scythe, dealing the same damage again to surrounding enemies.
Both instances of Reaping Slash deal 40 bonus damage against minions and monsters.
[W] BLADE'S REACH KAYN
Cooldown: 13 / 12 / 11 / 10 / 9 Cost: 60 / 65 / 70 / 75 / 80
After a short delay in which he can't perform any other actions, Kayn performs an upwards sweep with his scythe, dealing 90 / 135 / 180 / 225 / 270 (+ 1.3 per bonus attack damage) physical damage to all enemies in a line and slowing them by 90%, decaying over 1.5 seconds.
[E] SHADOW STEP KAYN
Cooldown: 21 / 19 / 17 / 15 / 13 Cost: 90
Kayn gains 40% bonus movement speed, is ghosted and can ignore terrain collision for 1.5 seconds. Immobilizing effects will interrupt Shadow Step.
Kayn heals himself by 100 / 115 / 130 / 145 / 160 (+ 0.4 per bonus attack damage) upon moving through terrain for the first time and, if he's not in combat with enemy champions, Shadow Step's duration is increased to 7 / 7.5 / 8 / 8.5 / 9 seconds.
Entering combat with a champion after the effect is enhanced reduces the remaining duration to 1.5 seconds.
[R] UMBRAL TRESPASS KAYN
Range: 550
Cooldown: 120 / 100 / 80 Cost: 100
Passive: Kayn's basic attacks and abilities mark enemy champions for a few seconds.
Active: Kayn can activate Umbral Trespass to infest a marked enemy champion for up to 2.5 seconds, revealing them and becoming untargetable for the duration. Reactivating Umbral Trespass ends the effect early.
Upon reactivation or at the end of the duration, Kayn wrenches free from their body in the cursor's direction, dealing 150 / 250 / 350 (+ 1.75 per bonus attack damage) physical damage to the target.
Kayn wields an ancient, sentient weapon that battles with him for control. Dealing damage against champions causes them to drops orbs that are automatically collected upon leaving combat, filling a bar above Kayn's portrait.
Once the bar is full, he can choose to either be overwhelmed by Rhaast or expel him to become the Shadow Assassin, based on whether he has damaged more melee or ranged champions, respectively. Once primed, the other option becomes available after 4 minutes. Kayn can continue collecting orbs for his other form to reduce the wait time.
The transformation can only be performed by interacting with Kayn's portrait while on the su
[Q] REAPING SLASH KAYN
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 Cost: 50
Kayn dashes forward, dealing 75 / 95 / 115 / 135 / 155 (+0.65 per bonus attack damage) physical damage to all enemies he passes through before flourishing his scythe, dealing the same damage again to surrounding enemies.
Both instances of Reaping Slash deal 40 bonus damage against minions and monsters.
[W] BLADE'S REACH KAYN
Cooldown: 13 / 12 / 11 / 10 / 9 Cost: 60 / 65 / 70 / 75 / 80
After a short delay in which he can't perform any other actions, Kayn performs an upwards sweep with his scythe, dealing 90 / 135 / 180 / 225 / 270 (+ 1.3 per bonus attack damage) physical damage to all enemies in a line and slowing them by 90%, decaying over 1.5 seconds.
[E] SHADOW STEP KAYN
Cooldown: 21 / 19 / 17 / 15 / 13 Cost: 90
Kayn gains 40% bonus movement speed, is ghosted and can ignore terrain collision for 1.5 seconds. Immobilizing effects will interrupt Shadow Step.
Kayn heals himself by 100 / 115 / 130 / 145 / 160 (+ 0.4 per bonus attack damage) upon moving through terrain for the first time and, if he's not in combat with enemy champions, Shadow Step's duration is increased to 7 / 7.5 / 8 / 8.5 / 9 seconds.
Entering combat with a champion after the effect is enhanced reduces the remaining duration to 1.5 seconds.
[R] UMBRAL TRESPASS KAYN
Range: 550
Cooldown: 120 / 100 / 80 Cost: 100
Passive: Kayn's basic attacks and abilities mark enemy champions for a few seconds.
Active: Kayn can activate Umbral Trespass to infest a marked enemy champion for up to 2.5 seconds, revealing them and becoming untargetable for the duration. Reactivating Umbral Trespass ends the effect early.
Upon reactivation or at the end of the duration, Kayn wrenches free from their body in the cursor's direction, dealing 150 / 250 / 350 (+ 1.75 per bonus attack damage) physical damage to the target.
GAMEPLAY VIDEO
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