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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction
enjoy
pros*
-great harass
-good early survivability
-skills allow for easy last hitting
-strong in all stages of the game
-great escape and chase mechanisms i.e. lunge and clone
-great turret diver
- zhonyas hourglass and ult = trolllllllllll
- reminds me of Goku
cons*
-average cooldowns
-requires lots of gold/ farm
-great harass
-good early survivability
-skills allow for easy last hitting
-strong in all stages of the game
-great escape and chase mechanisms i.e. lunge and clone
-great turret diver
- zhonyas hourglass and ult = trolllllllllll
- reminds me of Goku
cons*
-average cooldowns
-requires lots of gold/ farm
wukongs ultimate is an extremely useful tool in team fighting, the aim is to lunge your way into the middle of the team fight with nimbus strike, and activate ulty and zhonyas (can be replace with frozen heart in build) in order to knock up and disrupt as many enemy champions as possible focusing mainly focusing champions eg katarina and malzahar etc, after then use decoy and run around the battle field causing havoc on the weaker champions in there team
wukongs ulty has a great ad scale with it so it is important to stay in range of enemies whilst it is active to deal the most damage
wukongs ulty has a great ad scale with it so it is important to stay in range of enemies whilst it is active to deal the most damage
It is obvious that most people dont change there runes for every single champion and as such i personaly have 2 rune pages 1 for ap and 1 for ad so im not too sure what the optimal runes for wukong are but mine work completely fine, all of which are selfexplanitory, armour pen flat armour and mr
usualy i start with frozen mallet first i prefer frozen mallet over trinity force for two reasons
1 tf only has the chance to slow on hit
and 2 frozen mallets health gain is much higher
albeit u miss out on the double hit and attack speed it is in my mind worth it, if u feel otherwise feel free to substitute the items
for boots there are three options
1.merc treads
2.ninja tabis
3.boots of mobilty
again chose between these three if they have a carry heavy team take nija if ap heavy merc treads and if tanky i take boots of mobility... cant have too much speed
maw of malmortius is an item i have fallen in love with it is key in surving in teamfights especially in ap heavy teams it is great and nulling dots such as cassopia and malzahar and even poison such as twitches a must have for most any bruiser/ off tank
the last """contraversial""" item in the build is zhonyas hourglass... i love this item it is great at shifting focus and or recharging cooldowns when used it cojunction with wus ult it creates a whirlwind of death and the ap bonus to decoy does help in tight situations
the rest of the build is selfexplanitory bloodthirsters = damage and lifesteal, warmogs = health
1 tf only has the chance to slow on hit
and 2 frozen mallets health gain is much higher
albeit u miss out on the double hit and attack speed it is in my mind worth it, if u feel otherwise feel free to substitute the items
for boots there are three options
1.merc treads
2.ninja tabis
3.boots of mobilty
again chose between these three if they have a carry heavy team take nija if ap heavy merc treads and if tanky i take boots of mobility... cant have too much speed
maw of malmortius is an item i have fallen in love with it is key in surving in teamfights especially in ap heavy teams it is great and nulling dots such as cassopia and malzahar and even poison such as twitches a must have for most any bruiser/ off tank
the last """contraversial""" item in the build is zhonyas hourglass... i love this item it is great at shifting focus and or recharging cooldowns when used it cojunction with wus ult it creates a whirlwind of death and the ap bonus to decoy does help in tight situations
the rest of the build is selfexplanitory bloodthirsters = damage and lifesteal, warmogs = health
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