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The only difference I have is that I am rushing Phantom Dancer after Maldreds. I think going attack speed first helps harass and 2v2/3v3 midgame, and late game I start to build the damage items. The attack speed is especially helpful while chasing. After the Dancer, I go Bloodthirster, ect.
Thanks again!
Kog'maw
* Fixed a bug where Bio-Arcane Barrage was doing more damage than intended
* Fixed a bug where Bio-Arcane Barrage was dealing physical damage instead of magic damage
I dont mind minor nerf but does it really affect your build? Because if i buy Kogmaw I wanna keep playing this build first.
Please test and report result. Thanks alot
Your item build has zero synergy in it, some crit, some armor pen, some attack speed but not enough attack speed... And lifesteal...
With Kog you should never ever even need lifesteal apart from a vampiric scepter...
Bad mastery choice. GO for Cooldown reduction in utility... the cooldown on bio arcane has been augmented, you NEED to lower it with the masteries, cooldown reduction glyps AND golem buff. you NEED 40 % cooldown reduction. A big *** team fight doest last 3 second, you need to chase to pesky carries.
You are there to kill their carry, but you have to NOT get caught. you NEED phantom dancer AND/OR youmu ghostblade.
To be honest, i may be sound like a jerk right now, but you're build is too similar to half of the build out there on kog, it lacks imagination!
just about the runes, the dmg from bloodrazor and you W is magic dmg even if you are doing it on normal attacks. so mabye magic pen runes are better than armor pen?
I don't know, I think my damage is better than spell damage, 'cause my build is only attack damage. o.o"
why do u have armor pen. runes , kog only have magic damage, bloodrazor is alaso magic so magic pen. is much better!! and try flash/clarity next game and utility masteries:P
I use Kog'Maw like a dps, Utility Masteries are useless for me >.<! Like clarity.
Just some food for thought. :)