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Kog'Maw Build Guide by M3ntaLy

Kog'Maw Feeding Time!!

Kog'Maw Feeding Time!!

Updated on February 14, 2012
6.7
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League of Legends Build Guide Author M3ntaLy Build Guide By M3ntaLy 5 2 13,347 Views 8 Comments
5 2 13,347 Views 8 Comments League of Legends Build Guide Author M3ntaLy Kog'Maw Build Guide By M3ntaLy Updated on February 14, 2012
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1
Icuonuez (36) | October 13, 2011 3:51pm
- Pros/Cons should be at the top with the intro.
- You need more images, and much more detail in the items section.
- Explain other item options, such as Banshee's Veil and Phantom Dancer. Starks Fervor is also nice

Other than all that, it's a really nice Guide. +1 because I like the item choices.
1
Sydaen (2) | September 28, 2011 7:09pm
+1, nice guide.
This build is definitely good. The items are well done, but remember, perseverance isn't really all that good. It gives you 4 hp/5 per 100 hp/5, and the same with mana regen. I prefer the 7 secs of death timer in the end, which has actually won the game for me a few times. :)
You could add a black cleaver at the end or so, to make your build harder to counter. Gives your AA's a boost, and the attack speed is always nice. But it might cap before it, I forgot.
I love the Nashor's Tooth though. It gives attack speed, mp/5, and 55 AP, just enough to boost your W's percentage by one. That one gives you an edge over other builds, and the AP goes well with your Q and E as well.

Nice work, M3ntaLy!
1
M3ntaLy | September 27, 2011 10:55am
MrPhyst wrote:

Nice auto attack kog guide for smashing tanks and squishies with magic damage.
if u use this build make sure u have a tanky team with CC that can protect u.
cho, ali, taric, xin, nunu, ect

there is no sustain like life steal/spell vamp and can be a bit mana starved, but still absolutely face melting build.

yes indeed, will soon come up with a new and probobly much better build for kog, that includeds damage,survavability and about 2,1-2,2 AS, found out that if you combined it that way it would be damage per second, even though you won't hit as fast as with this build.
think i'll start working on that guide tomorrow..
and it true that Kog needs a little guardian to take some hit's while he just consumes the enemy.
1
M3ntaLy | September 27, 2011 10:51am
cowzgomoo wrote:

good guide if you put frozen mallet behind wits end,
also could you please tell me how to add the spell, item and rune icons in

just check out the "Tools" bar at top, should be a Guide help section there.. that's where i found the coding (;
1
M3ntaLy | September 27, 2011 9:15am
thanks for all the feedback, I've been doing a little research on koggy and i may have found a better build, with lifesteal and frozen mallet a bit earlier on. though the same damage output, if not more.
1
Zokroth (3) | September 27, 2011 5:52am
i much prefer bloodthirster over wits end, gives more lifesteal and more physical damage, making you a lot harder to counter. also you skill sequence is wrong. should be:

EWWQWR to start. Max the W then the Q then the E last. The Q barely makes a difference until mid game anyway, far more useful to be maxing your long range magic damage and have some early game CC than a little attack speed and some short ranged damage/armor & MR reduction.

Also nashors tooth is a bit unnecesary, the CDR isnt really that useful and the AP is OK but not fantastic, would be better with a black cleaver or a 2nd bloodthirster. - With Madreds and Beserk Boots and Malady you should be hitting about 1.9 attack speed, at this point the extra 0.5 attacks per second isnt anywhere near as useful as making all of you attacks hit harder. Also the mana regen is reasonably useful, but youll probably have blue buff and as long as your not getting too many stacks on your ult, mana shouldnt be too much of an issue.

i also find exhaust to be far more universally useful than ghost, this is true for most range carrys and kog is no exception, if Yi/Trynda cracks his ult and gets close to you it's bye bye koggy, if you've got exhaust it's an easy escape, also great for getting kills when someone is trying to escape from a team-fight.

Also 4% cdr is nowhere near as useful as the 4% attack speed is.

But apart from this pretty good - building Kog vaguely like this almost always results in carrying like a boss (kog is pretty OP atm IMO) (expecting nerf soon :( )
1
cowzgomoo (2) | September 27, 2011 2:02am
good guide if you put frozen mallet behind wits end,
also could you please tell me how to add the spell, item and rune icons in
1
MrPhyst | September 26, 2011 6:00pm
Nice auto attack kog guide for smashing tanks and squishies with magic damage.
if u use this build make sure u have a tanky team with CC that can protect u.
cho, ali, taric, xin, nunu, ect

there is no sustain like life steal/spell vamp and can be a bit mana starved, but still absolutely face melting build.
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