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Diana Build Guide by Coyoteofwid

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League of Legends Build Guide Author Coyoteofwid

Lane Diana (Reworked)

Coyoteofwid Last updated on October 17, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 23

Honor Guard

Defense: 6

Strength of Spirit

Utility: 1

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Introduction to Me

Hello summoners i am COYOTEOFWID this is my guide on Diana , I havent played her too many times but i think ill be able to do this

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Introduction to Diana

Whether you protect the faith or embrace the heresy, you’ll enjoy chasing and assassinating your enemies on the battlefield with Diana, Scorn of the Moon. Diana’s stark beauty and aggressive gameplay reflect her complicated relationship with Leona and the Solari. Using her Crescent Strike and Lunar Rush combo, she relentlessly pursues her enemies across the battlefield. She aids her allies in team fights with Pale Cascade and Moonfall, absorbing damage and dragging foes back within striking distance. Your quick decision-making and strategic moves will make this jungling assassin shine in the moonlight

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An unyielding avatar of the moon's power, Diana wages a dark crusade against the sun-worshiping Solari. Though she once sought the acceptance of her people, years of futile struggle shaped her into a bitter, resentful warrior. She now presents her foes with a terrible ultimatum: revere the moon's light, or die by her crescent blade.
Though she was born to the Solari, Diana's inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon's power, the elders would listen to reason. For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon. Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshiped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders. To Diana's horror, they pronounced her a heretic and condemned her to death. As the elders prepared her for execution, Diana's anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders. With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon.

"The sun does not reveal truth. Its light only burns and blinds."


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Pros And Cons


1.Very FAST jungle, has the same speed as ammumu
2.Good at KSing
3.Good AP Scalings
4.Very Tanky playstyle
5.Great Mid/Late game
6.Easy to shutdown early game (invading blue, counterjungling, COUNTERGANKING)

1.Difficult Skillshot
2.Her only CC has a 25 second CD(Level 1 no CDR)
3.Executing the skill combo is hard to do (Q-W-R-E-R, W and first R are interchangeable depending on if there is something between you and your target or not)
4.MANA (When Jungling i take almost every blue i can find because without it your ****ed. At level 18 you have only 900 mana. The QWRER combo takes away around 350 mana. Which means you can only use the combo successfully twice in a fight
5.Getting shutdown early DESTROYS you (ex. no blue buffs)

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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

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Dont waste ur mana!
Crescent Strike - Line it up so that it hits enemy champs and the minions.
Pale Cascade - Make sure u make the orbs hit for your second shield
Moonfall - Try lining it up so u pull several fleeing champs back to your team
Lunar Rush - Im not so sure about this one :D

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Early game farm

This is an easy thing to do just basic attack and w if u want, if ur up against a ranged enemy like Teemo , Brand , Caitlyn , ur going to want to farm with ur Q

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Early game fights

First you are going to want to Line up a Crescent Strike , activate ur Pale Cascade, and Lunar Rush to the target that has the mark on it, if they run use ur Moonfall, then if they run away again with low hp use your Lunar Rush , And basic attack if needed

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Dianas way of getting kills

Diana is a great clean up champion, due to her Mark from her Crescent Strike she can dash to 2 champs , picking up kills.