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Spells:
Flash
Ignite
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Lore of the Monk
Lee Sin's talents were so promising that the League was willing to overlook the incident, but he could never forgive himself. He left the Institute and journeyed to the Shojin Monastery for eternal repentance, swearing never to practice magic again. Years later, hoping to atone for his crime with martyrdom, he set himself ablaze as a protest of the Noxian occupation of Ionia. He remained alive in this state, enduring searing agony for weeks. His actions paved the way for a League match wherein Ionia prevailed, but by the time he was doused, his eyes had been burned completely from their sockets. Hailed as a savior, he was reborn, and his will to act invigorated. He joined the League of Legends to continue his atonement with sweat and blood, a true monk's only possessions.
''The actions of one may sunder the world, but the efforts of many may rebuild it.'' - Lee Sin
Lee Sin is a good jungle and good top lane.This rune masteries and items can keep your lane as long as you possibly can.Even thought Lee is not good at team fights he can stick to a single target and kill them he can hardly make a pentakill on his own but if you are fed and have all the items i got you could probably get the penta.
Pro: Con:
He is a great jungler and can farm up very quickly with his E. Sticks to a single target
He is also a very good at keeping his lane safe you can always buy few. They kill him first
potions if things are not going well. in team fights.
Has a strong DMG Output. Ban him a lot
Good Early game GOD*
He is a great jungler and can farm up very quickly with his E. Sticks to a single target
He is also a very good at keeping his lane safe you can always buy few. They kill him first
potions if things are not going well. in team fights.
Has a strong DMG Output. Ban him a lot
Good Early game GOD*
In the jungle he will be from camp to camp with his Q and a good ganker with his Q and R combined he will kick you back to his turrent and ki.ll you.Also he can give up his blue buff because he uses energy.He also is a very mobile champ
Sonic Wave resonating strike - sonic wave Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 8 percent of the health they are missing
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 170 max physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike Lee Sin dashes to the enemy hit by Sonic Wave, dealing 170 + physical damage plus 8% of their missing Health Max 400 dmg vs other champions.
Safeguard is Lee Sin's W he rushes towards a target ally, shielding them both from damage. If a shield is broken, half the Energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains lifesteal and armor.
Safeguard Lee Sin rushes towards a target ally, shielding them both for 200+ your rune set up dmg over the next 5 seconds. If a shield is broken, half the Energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will gives Lee more livesteal.
Tempest-Lee Sin smashes the ground sending out a wave that deals magic damage and reveals enemys hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
Cripple-Lee Sin cripples nearby enemies revealed by Tempest, reducing their Movement and Attack Speed for 4 seconds. Movement and Attack Speed recover gradually over the duration.
Tempest: Lee Sin smashes the ground, sending out a wave that deals 200 + damage over time and reveals enemy units hit for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds and slows them .
Cripple: Lee Sin cripples nearby enemies revealed by Tempest for 4 seconds, reducing their Movement and Attack Speed by 60 percent. Movement and Attack Speed coolsdown over time.
Dragon's Rage is Lee's ulti Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. Although Lee Sin does not kick players off the map.
Lee Sin performs a powerful roundhouse kick launching an enemy champion back, dealing 600 some times deals 1000 dmg from runes and or mastery physical damage to the target and any enemies they pass trought Enemies the target passes trought with are knocked back in the air also.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 8 percent of the health they are missing
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 170 max physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike Lee Sin dashes to the enemy hit by Sonic Wave, dealing 170 + physical damage plus 8% of their missing Health Max 400 dmg vs other champions.
Safeguard is Lee Sin's W he rushes towards a target ally, shielding them both from damage. If a shield is broken, half the Energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains lifesteal and armor.
Safeguard Lee Sin rushes towards a target ally, shielding them both for 200+ your rune set up dmg over the next 5 seconds. If a shield is broken, half the Energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will gives Lee more livesteal.
Tempest-Lee Sin smashes the ground sending out a wave that deals magic damage and reveals enemys hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
Cripple-Lee Sin cripples nearby enemies revealed by Tempest, reducing their Movement and Attack Speed for 4 seconds. Movement and Attack Speed recover gradually over the duration.
Tempest: Lee Sin smashes the ground, sending out a wave that deals 200 + damage over time and reveals enemy units hit for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds and slows them .
Cripple: Lee Sin cripples nearby enemies revealed by Tempest for 4 seconds, reducing their Movement and Attack Speed by 60 percent. Movement and Attack Speed coolsdown over time.
Dragon's Rage is Lee's ulti Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. Although Lee Sin does not kick players off the map.
Lee Sin performs a powerful roundhouse kick launching an enemy champion back, dealing 600 some times deals 1000 dmg from runes and or mastery physical damage to the target and any enemies they pass trought Enemies the target passes trought with are knocked back in the air also.
Powerful with the items i have.he will be very good when auto-attacking the enemy and he can hardly be pushed for a kill with the frozen malet will also slow the enemy and not give them the escape.
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