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Lokigamer's Advanced Guide to League

Lokigamer's Advanced Guide to League

Updated on August 1, 2015
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League of Legends Build Guide Author Lokigamer Build Guide By Lokigamer 28,502 Views 6 Comments
28,502 Views 6 Comments League of Legends Build Guide Author Lokigamer Build Guide By Lokigamer Updated on August 1, 2015
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1
Vynertje (386) | August 3, 2015 2:05pm
Will conclude the discussion on this guide thread here, any further messages can be done through PM.

I'll just quickly say that I could go on for hours trying to find and explain things to improve. I'm not going to do that because it would end up in me writing your guide (this is an exaggeration, but you get the point). I can answer some direct, specific questions but it's simply too much work to go through all of this myself. In general, I'd recommend to have a look at some professional analysis of pro games (not just the casters) as some of these coaches/analysts will explain things more in-depth.
1
Lokigamer | August 3, 2015 1:05pm
Thank you again for answering me, and continuing your feedback. it does indeed help when you are more specific, and lets me better understand where you are coming from and thus better judge both my own work and the level of your response more accurately.

taking into considering all the above, i have points that need expansion which you have labeled, both expected and unexpected from my current update timeline of the near future. if you would like to help me with content further as you have gone into generous details on your thoughts so far (and i would love to pick your brain then credit you) please use the pm feature. while you may subscribe and thus see updates in your inbox it may soon become redundant for any further posts of similar nature between us and any near future content within the guide as it is improved.
as many understand the discussion/reply feature is generally a brief q and a, light comments good or bad, and not focused on long in depth conversations which we have begun to lean into...
I would greatly appreciate hearing more of your thoughts on what this guide lacks, as well as others and their opinions, however an in depth conversation will still be faster via PM.

For Reference of my future guide update plans:
between now and next week- 1. finish creation of either a full section on warding with pictures or a full guide on warding to be linked into this guide
2. Re-edit small grammar slips on all posted guides+ 2 next work in progresses slotted for release (release being 2-3 weeks out still, adjusting by college start)
3.Settle on guide formatting and coding usage (implementing as soon as possible)
4. check items/champion updates in game and update any relevant data and facts mentioned in guides

As stated above, i hope to continually improve any guides i post, expanding and refining them. I hope you and others will look forward to those changes. Rest assured, a finished product is never finished by riot or guide makers, and certainly not me as long as there is room for improvement.
-Sincerely Lokigamer
1
Lokigamer | August 3, 2015 1:05pm
Thank you again for answering me, and continuing your feedback. it does indeed help when you are more specific, and lets me better understand where you are coming from and thus better judge both my own work and the level of your response more accurately.

taking into considering all the above, i have points that need expansion which you have labeled, both expected and unexpected from my current update timeline of the near future. if you would like to help me with content further as you have gone into generous details on your thoughts so far (and i would love to pick your brain then credit you) please use the pm feature. while you may subscribe and thus see updates in your inbox it may soon become redundant for any further posts of similar nature between us and any near future content within the guide as it is improved.
as many understand the discussion/reply feature is generally a brief q and a, light comments good or bad, and not focused on long in depth conversations which we have begun to lean into...
I would greatly appreciate hearing more of your thoughts on what this guide lacks, as well as others and their opinions, however an in depth conversation will still be faster via PM.

For Reference of my future guide update plans:
between now and next week- 1. finish creation of either a full section on warding with pictures or a full guide on warding to be linked into this guide
2. Re-edit small grammar slips on all posted guides+ 2 next work in progresses slotted for release (release being 2-3 weeks out still, adjusting by college start)
3.Settle on guide formatting and coding usage (implementing as soon as possible)
4. check items/champion updates in game and update any relevant data and facts mentioned in guides

As stated above, i hope to continually improve any guides i post, expanding and refining them. I hope you and others will look forward to those changes. Rest assured, a finished product is never finished by riot or guide makers, and certainly not me as long as there is room for improvement.
-Sincerely Lokigamer
1
Vynertje (386) | August 3, 2015 1:11am
I'll reply to you here instead of through PM; I've subscribed to this thread so you can post here and I'll see it in my inbox.

Just to be clear, there is a large number of shortcomings in the guide as it is, which is why I would rather call this a basic guide instead of advanced. A number of things that struck my mind while reading through it quickly:

* You talk about taking krugs/gromp level 1 as botlane, but don't explain 1) why this is actually beneficial (it's not about the "free camp", it's all about the experience boost) 2) what the most optimal way to do this is. E.g. (how) do you split the experience, how do you take the least damage, how do you take this without losing much xp from lane etc. Also, a lot of junglers can do without a leash (think the likes of Elise) meaning top lane can take a camp too.

* The reasoning for double jungling is a laneswap, not because it's beneficial to either jungle/top.

* You don't mention anything a laner can do to make someone who takes a camp at level 1 lose more xp/cs. For example, the most common mistake is to push the lane, rather than trying to make it slowpush towards you. One of the most effective things to do against opponents who take a level 1 camp is to have your jungler come over after you let it slowpush back towards you, force him back when he has just used his teleport and freeze the wave around your own tower.

* Freezing is not just about only last hitting minions, there's a very big underlying part about controlling the wave. The thing is, if you freeze incorrectly the wave will end up slow pushing rather than freezing, which is arguably the worst thing for you to happen in early/mid game. The idea behind this is not as much that you can force the enemy to overextend, rather you can very easily deny and zone experience this way (contrary to pushing, where the enemy won't lose that much from being pushed in). A good freeze (when you're ahead) will mean their creeps will kill yours, while your support can zone the enemy away. However, it's important that you don't let the wave get too big because at some point that may break the freeze. Another possibility is that your wave resets because you didn't factor in minion wave related possibilities for a reset - e.g. your cannon wave arriving earlier because the wave is closer to your side of the base (this is a strategy I just began to grasp, after 3 years playing at diamond+ and even master at some point).

* To piggyback on the part on freezing, often you can let the wave slowpush towards you while you base instead of letting it push out. It's really hard to do correctly (if you **** up, the minions will die to your tower), but has the highest possibility to deny CS while losing pretty much nothing in return. Pushing can be a bad idea if you don't have enough waveclear (can force you in very poor positions; wave slowpushing towards enemy on base or freezing just before their turret).

* One thing that particularly irks me is that this is an advanced guide without talk on warding. Warding goes much beyond just placing wards down at random places, I could write a 1000+ word essay on warding alone and not even have passed the basics. For some examples, check out what I wrote down in my support thread.

Well, here are just a couple of things. Hope this helps.
1
Lokigamer | August 2, 2015 10:56pm
In reply, i would be happy to answer you. (i have sent a PM to you as well Vynertje in full detail and in hopes of another reply) as for a short version of my answer for public view,

This guide is a work in progress as i adjust based on such remarks, and feedback is more than welcome. when creating this guide i felt that the majority of the content was needed but i will be revising it as requested and suggested. if you could be more specific as to what part(s) are too simplistic in CONCEPT, as opposed to in explanation, i would be happy to improve my guide as i also continue to touch it up with coding (props to jhoijhoi for an amazing guide, look it up if you want to make guides! Both my guides are soon to be changed thanks to reading this)

I look forward to anyone's thoughts on the guide, in both posts here and pms to me. thank you very much and hope to hear from you soon
- Lokigamer
1
Vynertje (386) | August 2, 2015 8:53am
How is this an 'advanced' guide? If you call this advanced, I don't know what couldn't be classified as 'advanced'.
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